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GURPS Basic Set is a role playing game publication written by Steve Jackson, Sean M. Punch, and David L. Pulver.The first edition GURPS Basic Set box was published in 1986, a standalone third edition book in 1988, and a hardcover, two-volume fourth edition in 2004.
GURPS Lite [4] A 32-page introduction to the rules of GURPS based on the core rules in the GURPS 4e Basic Set (mainly Characters).It includes basic character creation with advantages, disadvantages, skills and equipment, as well as some rules for playing.
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Although GURPS was preceded by Basic Role-Playing (Chaosium, 1980) and the Hero System (Hero Games, a system that expanded to multiple genres starting in 1982), [5] GURPS was the most commercially successful [citation needed] generic role-playing game system to allow players to role-play in any environment they please while still using the same ...
GURPS Infinite Worlds setting parallel worlds GURPS: Steve Jackson Games: 1991–present introduced in GURPS Time Travel: GURPS Planet of Adventure: Jack Vance GURPS: Steve Jackson Games: 2003 GURPS Terradyne: Solar system GURPS: Steve Jackson Games: 1991 Heavy Gear: Mecha: Terra Nova Silhouette, SilCore, D20: Dream Pod 9: 1995-2012 Jovian ...
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The Fuzion 5.02 rules uses the term "generic" to describe its basic ruleset as separate from its Champions and Interlock forerunners. [2] In the second paragraph of the introduction to GURPS 3rd Edition the authors define "generic" as a means to satisfy players and game masters of many styles of play and feel for rules. [3]