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  2. LEB128 - Wikipedia

    en.wikipedia.org/wiki/LEB128

    .NET supports a "7-bit encoded int" format in the BinaryReader and BinaryWriter classes. [10] When writing a string to a BinaryWriter, the string length is encoded with this method. Minecraft uses LEB128 in its protocol for measuring lengths of data within packets. [11] The mpatrol debugging tool uses LEB128 in its tracing file format. [12]

  3. Computer number format - Wikipedia

    en.wikipedia.org/wiki/Computer_number_format

    A byte is a bit string containing the number of bits needed to represent a character. On most modern computers, this is an eight bit string. Because the definition of a byte is related to the number of bits composing a character, some older computers have used a different bit length for their byte. [2]

  4. List of binary codes - Wikipedia

    en.wikipedia.org/wiki/List_of_binary_codes

    This is a list of some binary codes that are (or have been) used to represent text as a sequence of binary digits "0" and "1". Fixed-width binary codes use a set number of bits to represent each character in the text, while in variable-width binary codes, the number of bits may vary from character to character.

  5. Binary code - Wikipedia

    en.wikipedia.org/wiki/Binary_code

    The American Standard Code for Information Interchange (ASCII), uses a 7-bit binary code to represent text and other characters within computers, communications equipment, and other devices. Each letter or symbol is assigned a number from 0 to 127. For example, lowercase "a" is represented by 1100001 as a bit string (which is decimal 97).

  6. Base64 - Wikipedia

    en.wikipedia.org/wiki/Base64

    Because Base64 is a six-bit encoding, and because the decoded values are divided into 8-bit octets, every four characters of Base64-encoded text (4 sextets = 4 × 6 = 24 bits) represents three octets of unencoded text or data (3 octets = 3 × 8 = 24 bits). This means that when the length of the unencoded input is not a multiple of three, the ...

  7. Sign extension - Wikipedia

    en.wikipedia.org/wiki/Sign_extension

    In a move or convert operation, zero extension refers to setting the high bits of the destination to zero, rather than setting them to a copy of the most significant bit of the source. If the source of the operation is an unsigned number, then zero extension is usually the correct way to move it to a larger field while preserving its numeric ...

  8. Arithmetic coding - Wikipedia

    en.wikipedia.org/wiki/Arithmetic_coding

    Normally, a string of characters is represented using a fixed number of bits per character, as in the ASCII code. When a string is converted to arithmetic encoding, frequently used characters will be stored with fewer bits and not-so-frequently occurring characters will be stored with more bits, resulting in fewer bits used in total.

  9. 24-bit computing - Wikipedia

    en.wikipedia.org/wiki/24-bit_computing

    The IBM System/360, announced in 1964, was a popular computer system with 24-bit addressing and 32-bit general registers and arithmetic. The early 1980s saw the first popular personal computers, including the IBM PC/AT with an Intel 80286 processor using 24-bit addressing and 16-bit general registers and arithmetic, and the Apple Macintosh 128K with a Motorola 68000 processor featuring 24-bit ...

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