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  2. Delta rule - Wikipedia

    en.wikipedia.org/wiki/Delta_rule

    While the delta rule is similar to the perceptron's update rule, the derivation is different. The perceptron uses the Heaviside step function as the activation function g ( h ) {\\displaystyle g(h)} , and that means that g ′ ( h ) {\\displaystyle g'(h)} does not exist at zero, and is equal to zero elsewhere, which makes the direct application ...

  3. Learning rule - Wikipedia

    en.wikipedia.org/wiki/Learning_rule

    Sometimes only when the Widrow-Hoff is applied to binary targets specifically, it is referred to as Delta Rule, but the terms seem to be used often interchangeably. The delta rule is considered to a special case of the back-propagation algorithm. Delta rule also closely resembles the Rescorla-Wagner model under which Pavlovian conditioning ...

  4. Generalized Hebbian algorithm - Wikipedia

    en.wikipedia.org/wiki/Generalized_Hebbian_algorithm

    In matrix form, Oja's rule can be written = [() ()] (),and the Gram-Schmidt algorithm is = [() ()] (),where w(t) is any matrix, in this case representing synaptic weights, Q = η x x T is the autocorrelation matrix, simply the outer product of inputs, diag is the function that diagonalizes a matrix, and lower is the function that sets all matrix elements on or above the diagonal equal to 0.

  5. Rule-based machine learning - Wikipedia

    en.wikipedia.org/wiki/Rule-based_machine_learning

    Rule-based machine learning (RBML) is a term in computer science intended to encompass any machine learning method that identifies, learns, or evolves 'rules' to store, manipulate or apply. [ 1 ] [ 2 ] [ 3 ] The defining characteristic of a rule-based machine learner is the identification and utilization of a set of relational rules that ...

  6. Differentiable programming - Wikipedia

    en.wikipedia.org/wiki/Differentiable_programming

    A package for the Julia programming language – Zygote – works directly on Julia's intermediate representation. [ 7 ] [ 11 ] [ 5 ] A limitation of earlier approaches is that they are only able to differentiate code written in a suitable manner for the framework, limiting their interoperability with other programs.

  7. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  8. Statistical learning theory - Wikipedia

    en.wikipedia.org/wiki/Statistical_learning_theory

    Supervised learning involves learning from a training set of data. Every point in the training is an input–output pair, where the input maps to an output. The learning problem consists of inferring the function that maps between the input and the output, such that the learned function can be used to predict the output from future input.

  9. Sample complexity - Wikipedia

    en.wikipedia.org/wiki/Sample_complexity

    A learning algorithm over is a computable map from to . In other words, it is an algorithm that takes as input a finite sequence of training samples and outputs a function from X {\displaystyle X} to Y {\displaystyle Y} .