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  2. List of freeware video games - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_video_games

    This is a selected list of freeware video games implemented as traditional executable files that must be downloaded and installed. Freeware games are games that are released as freeware and can be downloaded and played, free of charge, for an unlimited amount of time. This list does not include: Open source games (see List of open-source video ...

  3. Dungeon Crawl Stone Soup - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Crawl_Stone_Soup

    Dungeon Crawl Stone Soup (DCSS) is a free and open source roguelike computer game and the community-developed successor to the 1997 roguelike game Linley's Dungeon Crawl, originally programmed by Linley Henzell. It has been identified as one of the "major roguelikes" by John Harris. [2]

  4. NetHack - Wikipedia

    en.wikipedia.org/wiki/NetHack

    NetHack is an open source single-player roguelike video game, first released in 1987 and maintained by the NetHack DevTeam.The game is a fork of the 1982 game Hack, itself inspired by the 1980 game Rogue.

  5. List of roguelikes - Wikipedia

    en.wikipedia.org/wiki/List_of_roguelikes

    A traditional 2D roguelike game with a shorter, more tightly focused game length. 2019: Rogue Empire: Dungeon Crawler RPG: Portal Entertainment: Fantasy: LIN, OSX, WIN: Turn-based role-playing game with a card pickup ability system on character progression weighted on ability rarity. 2019: REAL – Roguelike Emoji Adventure Legend: Dario Real ...

  6. Hack (video game) - Wikipedia

    en.wikipedia.org/wiki/Hack_(video_game)

    This describes Brouwer's version 1.0.3, which is the most canonical version, being the one installed by package managers on Linux systems. Being developed by one man means the game is more balanced. Even when the player has discovered all properties of monsters, wands, potions, and has fathomed the role of "luck", the game remains as playable ...

  7. The Game Archaeologist: A brief history of roguelikes

    www.aol.com/news/2014-01-18-the-game...

    I find roguelikes fascinating because they are so hardcore, they yank me out of my comfy little leveling bubble, and they force me to use my brains for something more than figuring out whether it ...

  8. Roguelike - Wikipedia

    en.wikipedia.org/wiki/Roguelike

    The term "roguelike" came from Usenet newsgroups around 1993, as this was the principal channel the players of roguelike games of that period were using to discuss these games, as well as what the developers used to announce new releases and even distribute the game's source code in some cases.

  9. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...