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Dawn of War II uses an updated version of the Essence Engine, Essence Engine 2.0. Essence Engine 1.0 was used to power Relic's World War II real-time strategy game Company of Heroes and its two expansion packs Company of Heroes: Opposing Fronts and Company of Heroes: Tales of Valor.
Warhammer 40,000: Dawn of War is a military science fiction real-time strategy video game developed by Relic Entertainment and based on Games Workshop's tabletop wargame Warhammer 40,000. It was released by THQ on September 20, 2004 in North America and on September 24 in Europe.
Warhammer 40,000: Dawn of War II – Retribution is the stand-alone second expansion to Warhammer 40,000: Dawn of War II, part of the Warhammer 40,000: Dawn of War series of real-time strategy video games. Set in Games Workshop's Warhammer 40,000 fictional universe, the single player campaign is playable with multiple races.
Chaos Rising is set one year after the events of Dawn of War II and the defeat of the Tyranid invasion (as well as the Eldar and Ork forces) of sub-sector Aurelia. The campaign marks the return of the Blood Raven heroes from the previous game, the Chaos Lord Eliphas from Dark Crusade, Derosa as the new governor of Meridian, and the heretical Vandis.
Retrieved from "https://en.wikipedia.org/w/index.php?title=Warhammer_40,000:_Dawn_of_War_2&oldid=203036416"
Warhammer 40,000: Dawn of War III is a 2017 real-time strategy game with multiplayer online battle arena influences, developed by Relic Entertainment and published by Sega. [3] It is the third stand-alone title in the Dawn of War series, and the first new release in the series since Dawn of War II: Retribution in 2011.
Imperial Armour Volume 2, detailing vehicles used by the Space Marines, the Inquisition and the Sisters of Battle. Imperial Armour is a series of rules supplements to the Warhammer 40,000 table-top game, along with an associated range of vehicle-size resin model kits.
eRules World War II (WargameSystems, 2001) The Face of Battle (Meramic Enterprises, 2001) Fast Micro-Armour Rules for World War II (Reginald D. Steiner, 1981) Fast Rules (Armored Operations Society, 1970) Final Combat (Britton Publishers, 2004) Final Round (n/a, 2006) Firefly (Table Top Games, 1987) Flames of War (Battlefront Ltd, 2002)