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This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.
Autodesk Arnold (also known as simply Arnold) is a computer program for rendering three-dimensional, computer-generated scenes using unbiased, physically-based, Monte Carlo path tracing techniques. Created in Spain by Marcos Fajardo, it was later co-developed by his company Solid Angle SL (now owned by Autodesk ) and Sony Pictures Imageworks .
Modeling, animation, video game creation, lighting, rendering, visual 3D effects Proprietary: solidThinking Evolve (predecessor of Altair Inspire Studio) ?-? v 9.0 Altair Engineering: macOS, Windows: Modeling Proprietary: trueSpace: 2009-05-25 v 7.61 Caligari Corporation: Windows, AmigaOS: Animation, modeling Proprietary: VistaPro: 2005 v 4.2
EEVEE (or Eevee) is a real-time PBR renderer included in Blender from version 2.8. [65] This render engine was given the nickname EEVEE, [66] after the Pokémon. The name was later made into the backronym "Extra Easy Virtual Environment Engine" or EEVEE. [67] With the release of Blender 4.2 LTS [68] in July 2024, EEVEE received an overhaul by
The Arnold renderer, first released in 1998, proved that path tracing was practical for rendering frames for films, and that there was a demand for unbiased and physically based rendering in the film industry; other commercial and open source path tracing renderers began appearing.
Open Shading Language (OSL) is a shading language developed by Sony Pictures Imageworks, a Canadian visual effects and computer animation studio headquartered in Vancouver, British Columbia and Montreal, Quebec, with an additional office on the Sony Pictures Studios lot in Culver City, California, a unit of Sony Pictures Entertainment's Motion Picture Group, which through an intermediate ...
Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...
Art of Illusion is a free software, and open source software package [1] for making 3D graphics. [2] It provides tools for 3D modeling, texture mapping, and 3D rendering still images and animations. Art of Illusion can also export models for 3D printing in the STL file format. [3] [4]
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