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  2. List of 8-bit computer hardware graphics - Wikipedia

    en.wikipedia.org/wiki/List_of_8-bit_computer...

    The Tiki 100 uses an 8-bit RGB palette (also described as 3-3-2 bit RGB), with 3 bits for each of the red and green color components, and 2 bits for the blue component. It supports 3 different resolutions with 256, 512 or 1024 by 256 pixels and 16, 4, or 2 colors respectively (freely selectable from the full 256-color palette).

  3. Scorn (video game) - Wikipedia

    en.wikipedia.org/wiki/Scorn_(video_game)

    Scorn was developed by Serbia-based game development studio Ebb Software, founded in 2013. The developers claim to have designed the game around the idea of "being thrown into the world", and as such, very little context is given about the game's setting. They also explained that they want the unsettling environment to be a character itself. [8]

  4. List of LucasArts games - Wikipedia

    en.wikipedia.org/wiki/List_of_LucasArts_games

    The Assembly Line Lucasfilm Games (NA) Empire Interactive (EU) Video System (Arcade) Indiana Jones and the Last Crusade: The Graphic Adventure: Amiga, Amiga CDTV, Atari ST, FM Towns, Mac, MS-DOS: July 1989: Lucasfilm Games: Lucasfilm Games: Their Finest Hour: Amiga, Atari ST, MS-DOS: October 1989: Lucasfilm Games: Lucasfilm Games: Their Finest ...

  5. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  6. Kid Grid - Wikipedia

    en.wikipedia.org/wiki/Kid_Grid

    [2] [3] Written by Arti Haroutunian for Atari 8-bit computers, it was published by Tronix in 1982. [1] A Commodore 64 port from the same programmer was released in 1983. [4] In Kid Grid, the player moves along the horizontal and vertical lines of the playfield, turning the lines from dotted gray to solid blue. If all the lines around a square ...

  7. Category:Atari 8-bit computer games - Wikipedia

    en.wikipedia.org/wiki/Category:Atari_8-bit...

    Pages in category "Atari 8-bit computer games" The following 200 pages are in this category, out of approximately 635 total. This list may not reflect recent changes .

  8. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    The 1979 Atari 400 and 800 home computers have similar, but more elaborate, circuitry capable of moving eight single-color objects per scan line: four 8-bit wide players and four 2-bit wide missiles. Each is the full height of the display—a long, thin strip.

  9. Tile-based video game - Wikipedia

    en.wikipedia.org/wiki/Tile-based_video_game

    A tile-based video game, or grid-based video game, is a type of video game where the playing area consists of small square (or, much less often, rectangular, parallelogram, or hexagonal) graphic images referred to as tiles laid out in a grid. That the screen is made of such tiles is a technical distinction, and may not be obvious to people ...