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  2. PCSX2 - Wikipedia

    en.wikipedia.org/wiki/PCSX2

    PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and ...

  3. PCSX-Reloaded - Wikipedia

    en.wikipedia.org/wiki/PCSX-Reloaded

    PCSX supports network play and external plugins as used by ePSXe.As with many modern emulators, PCSX-Reloaded supports savestates and also has Save Rewind feature (currently only OSX and Linux version), Support for ECM files (currently only OS X and Linux version), Support for Libarchive (currently only OSX and Linux version), widescreen hack and makes use of plug-ins to emulate GPU, SPU, and ...

  4. HD Loader - Wikipedia

    en.wikipedia.org/wiki/HD_Loader

    Additional incompatibilities arise from the use of dual-layer DVDs in some PS2 games, which are sometimes not parsed properly by HD Loader (incidentally, dual-layer games can only be installed from a PC but as of 0.8c it's possible to install them from HD Loader).

  5. Emotion Engine - Wikipedia

    en.wikipedia.org/wiki/Emotion_Engine

    The CPU core is a two-way superscalar in-order RISC processor. [3] Based on the MIPS R5900, it implements the MIPS-III instruction set architecture (ISA) and much of MIPS-IV, in addition to a custom instruction set developed by Sony which operated on 128-bit wide groups of either 32-bit, 16-bit, or 8-bit integers in single instruction, multiple data (SIMD) fashion (e.g. four 32-bit integers ...

  6. Dual Analog Controller - Wikipedia

    en.wikipedia.org/wiki/Dual_Analog_Controller

    Similarly to the Nintendo 64 controller, the Dual Analog Controller was designed to be held in four different ways: standard control, in which the left thumb uses the directional buttons and the right thumb uses the action buttons; analog control, in which the left thumb uses the left analog stick and the right thumb uses the action buttons ...

  7. Media Player Classic - Wikipedia

    en.wikipedia.org/wiki/Media_Player_Classic

    The original MPC, along with the MPC-HC fork, mimic the simplistic look and feel of Windows Media Player 6.4, but provide most options and features available in modern media players. Variations of the original MPC and its forks are standard media players in the K-Lite Codec Pack and the Combined Community Codec Pack.

  8. Kingdom Hearts II - Wikipedia

    en.wikipedia.org/wiki/Kingdom_Hearts_II

    Some changes were made due to user feedback and others were meant to be included in previous games but were omitted either because of time or technological constraints. [10] The camera was switched to the right analog stick of the DualShock controller instead of the shoulder buttons and the Gummi Ship travel was reworked. The combat system was ...

  9. Namco System 246 - Wikipedia

    en.wikipedia.org/wiki/Namco_System_246

    Main CPU: MIPS III R5900-based "Emotion Engine", 64-bit RISC operating at 294.912 MHz (Overclocking to 299 MHz on System 256), with 128-bit SIMD capabilities; Sub CPU: MIPS II R3000A IOP with cache at 33.8688 MHz (Unlike the PSXCPU) System memory: 32 MB RIMM 3200 32-bit dual-channel (2x 16-bit) RDRAM (Direct Rambus DRAM) @ 400 MHz, 3.2 GB/s ...