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In the C++ programming language, a copy constructor is a special constructor for creating a new object as a copy of an existing object. Copy constructors are the standard way of copying objects in C++, as opposed to cloning , and have C++-specific nuances.
In object-oriented programming, object copying is creating a copy of an existing object, a unit of data in object-oriented programming. The resulting object is called an object copy or simply copy of the original object. Copying is basic but has subtleties and can have significant overhead.
Copy constructor if no move constructor and move assignment operator are explicitly declared. If a destructor is declared generation of a copy constructor is deprecated (C++11, proposal N3242 [2]). Move constructor if no copy constructor, copy assignment operator, move assignment operator and destructor are explicitly declared.
A Copy constructor has one formal parameter that is the type of the class (the parameter may be a reference to an object). It is used to create a copy of an existing object of the same class. Even though both classes are the same, it counts as a conversion constructor. While copy constructors are usually abbreviated copy ctor or cctor, they ...
By 1967, Kay was already using the term "object-oriented programming" in conversation. [1] Although sometimes called the "father" of object-oriented programming, [12] Kay has said his ideas differ from how object-oriented programming is commonly understood, and has implied that the computer science establishment did not adopt his notion. [1]
Copy constructor – construct all the object's members from the corresponding members of the copy constructor's argument, calling the copy constructors of the object's class-type members, and doing a plain assignment of all non-class type (e.g., int or pointer) data members
Resource acquisition is initialization (RAII) [1] is a programming idiom [2] used in several object-oriented, statically typed programming languages to describe a particular language behavior. In RAII, holding a resource is a class invariant , and is tied to object lifetime .
In the C++ programming language, the assignment operator, =, is the operator used for assignment.Like most other operators in C++, it can be overloaded.. The copy assignment operator, often just called the "assignment operator", is a special case of assignment operator where the source (right-hand side) and destination (left-hand side) are of the same class type.