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An Array is a JavaScript object prototyped from the Array constructor specifically designed to store data values indexed by integer keys. Arrays, unlike the basic Object type, are prototyped with methods and properties to aid the programmer in routine tasks (for example, join , slice , and push ).
In JavaScript, an object is an associative array, augmented with a prototype (see below); each key provides the name for an object property, and there are two syntactical ways to specify such a name: dot notation (obj.x = 10) and bracket notation (obj["x"] = 10). A property may be added, rebound, or deleted at run-time.
JSON (JavaScript Object Notation, pronounced / ˈ dʒ eɪ s ən / or / ˈ dʒ eɪ ˌ s ɒ n /) is an open standard file format and data interchange format that uses human-readable text to store and transmit data objects consisting of name–value pairs and arrays (or other serializable values).
Prototype also provides library functions to support classes and class-based objects. [2] In JavaScript, object creation is prototype-based instead: an object creating function can have a prototype property, and any object assigned to that property will be used as a prototype for the objects created with that function. The Prototype framework ...
JavaScript is an event-based imperative programming language (as opposed to HTML's declarative language model) that is used to transform a static HTML page into a dynamic interface. JavaScript code can use the Document Object Model (DOM), provided by the HTML standard, to manipulate a web page in response to events, like user input.
A sample UML class and sequence diagram for the Command design pattern. [3]In the above UML class diagram, the Invoker class doesn't implement a request directly. Instead, Invoker refers to the Command interface to perform a request (command.execute()), which makes the Invoker independent of how the request is performed.
In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object.It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables.
Further, since in common programming styles most parameters are simply input parameters, output parameters and input/output parameters are unusual and hence susceptible to misunderstanding. Output and input/output parameters prevent function composition, since the output is stored in variables, rather than in the value of an expression. Thus ...