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  2. Scripting Layer for Android - Wikipedia

    en.wikipedia.org/wiki/Scripting_Layer_for_Android

    The Scripting Layer for Android (abridged as SL4A, and previously named Android Scripting Environment or ASE) is a discontinued library that allows the creation and running of scripts written in various scripting languages directly on Android devices.

  3. Verse (programming language) - Wikipedia

    en.wikipedia.org/wiki/Verse_(programming_language)

    Verse is designed to interact with Fortnite Creative's existing ‍ devices system. As of June 2024, UEFN remains the only way to interpret, parse, compile or run Verse code; plans to implement the language into the release of Unreal Engine 6 have been discussed.

  4. Android Studio - Wikipedia

    en.wikipedia.org/wiki/Android_Studio

    Android Virtual Device to run and debug apps in the Android studio. Android Studio supports all the same programming languages of IntelliJ (and CLion) e.g. Java, C++, and with more extensions, such as Go; [23] and Android Studio 3.0 or later supports Kotlin, [24] and "Android Studio includes support for using a number of Java 11+ APIs without ...

  5. Android App Bundle - Wikipedia

    en.wikipedia.org/wiki/Android_App_Bundle

    Android App Bundle is the Android application publishing file format.The App Bundle must include the application's compiled code and resources, which allows for the signing and generation of APK files to be deferred to the app store, reducing the initial download size of the app. [1] The file extension used for this format is ".aab".

  6. Unreal Editor for Fortnite - Wikipedia

    en.wikipedia.org/wiki/Unreal_Editor_for_Fortnite

    With a GUI almost identical to that of Unreal Engine, UEFN gives developers a familiar interface and tooling. It defers from Unreal Engine by allowing users to enter a live edit session, where other collaborators can load into the project via Fortnite and participate in development via the Fortnite Creative toolset.

  7. NativeScript - Wikipedia

    en.wikipedia.org/wiki/NativeScript

    Mobile applications built with NativeScript result in fully native apps, which use the same APIs as if they were developed in Xcode or Android Studio. [8] Additionally, software developers can re-purpose third-party libraries from CocoaPods, Maven, and npm.js in their mobile applications without the need for wrappers. [9] [10] [11]

  8. How to file for your $114 FTC refund from the creator of Fortnite

    www.aol.com/finance/file-114-ftc-refund-creator...

    Fortnite players who were “tricked” into making unwanted purchases can now file refund claims with the Federal Trade Commission. The average payment is $114 per player. The average payment is ...

  9. Android SDK - Wikipedia

    en.wikipedia.org/wiki/Android_SDK

    The Android SDK is a software development kit for the Android software ecosystem that includes a comprehensive set of development tools. [ 2 ] [ 3 ] These include a debugger , libraries , a handset emulator based on QEMU , documentation, sample code, and tutorials.