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  2. Final Fantasy XIV: Endwalker - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV:_Endwalker

    [10] [13] [14] Expansions for Final Fantasy XIV are designed to compete with offline RPGs in length and content. [ 4 ] [ 15 ] In terms of content, roughly 70% of development time is devoted to standard features common to every expansion, such as new dungeons and classes, and 30% is devoted to creating unique features and modes of gameplay. [ 12 ]

  3. Final Fantasy XIV: Stormblood - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV:_Stormblood

    Final Fantasy XIV: Stormblood Original Soundtrack collects music from the launch of the expansion pack to Patch 4.3, "Under the Moonlight". The album was released by Square Enix on July 4, 2018, on Blu-ray Disc and includes a code for an exclusive "Wind-up Tsukuyomi" in-game pet. [ 55 ]

  4. Final Fantasy XIV (2010 video game) - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV_(2010...

    Final Fantasy XIV [b] is a discontinued 2010 massively multiplayer online role-playing game (MMORPG) for Windows, developed and published by Square Enix. It was the original version of the fourteenth entry in the main Final Fantasy series and the second MMORPG in the series after Final Fantasy XI. Set in the fantasy realm of Eorzea, players ...

  5. Final Fantasy XIV: Heavensward - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV:_Heavensward

    Heavensward: Final Fantasy XIV Original Soundtrack is collection of music from the expansion pack including both the launch and Patch 3.1, "As Goes Light, So Goes Darkness". The album was released by Square Enix on February 24, 2016, on Blu-ray Disc and includes a documentary about the sound production process featuring Soken.

  6. Steve Wieck - Wikipedia

    en.wikipedia.org/wiki/Steve_Wieck

    Steve Wieck and his brother Stewart Wieck had their first published work in 1986 as the adventure The Secret in the Swamp for Villains & Vigilantes from FGU. [1]: 215 Later that same year, while they were still in high school, the brothers began self-publishing their own magazine, Arcanum; Stewart soon retitled the magazine as White Wolf, publishing the first issue in August 1986.

  7. World of Darkness Preludes: Vampire and Mage - Wikipedia

    en.wikipedia.org/wiki/World_of_Darkness_Preludes:...

    Vampire and Mage were developed in a collaboration between White Wolf Entertainment and Fula Fisken [13] following Paradox Interactive's purchase of White Wolf in 2016, and was the first time a Vampire: The Masquerade video game was released in over a decade; [11] White Wolf also intended for the games to mark their start as a multimedia ...

  8. Dark Ages: Mage - Wikipedia

    en.wikipedia.org/wiki/Dark_Ages:_Mage

    White Wolf resumed publishing historical settings in 2002, by first relaunching Dark Ages: Vampire as a core rulebook, and then adding supplements for other supernatural groups, all of them dependent on Dark Ages: Vampire to play, including Dark Ages: Mage, [1] which was released in October 2002 as a 240-page hardcover book, and later re-released as an e-book.

  9. Mage: The Sorcerers Crusade - Wikipedia

    en.wikipedia.org/wiki/Mage:_The_Sorcerers_Crusade

    Mage: The Sorcerers Crusade is a tabletop role-playing game published by White Wolf Publishing in 1998. It is part of the World of Darkness series, and is a spin-off from Mage: The Ascension . Set during the Renaissance , it depicts the beginning of the struggle between "traditionalists" and "technocrats".