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  2. Multiverse (Magic: The Gathering) - Wikipedia

    en.wikipedia.org/wiki/Multiverse_(Magic:_The...

    In the lore of Magic the gathering the Multiverse is a collection of planes (described somewhat like pocket universes) which are usually named after the primary planet contained within them. Travel between these planes is possible, and a few powerful beings known as "Planeswalkers" are capable of traversing between them at will.

  3. Magic: The Gathering rules - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_rules

    [2] [4]: 50 One of the "Magic Golden Rules" is: "Whenever a card's text directly contradicts these rules, the card takes precedence". [2] According to CNET, the game has many variants; "Magic tends to embrace all that house ruling, making it official when it catches on. Commander started as a fan-created format, after all."

  4. Magic: The Gathering - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering

    Magic: The Gathering Arena, in open beta testing since September 2018, is a free-to-play digital collectible card game with microtransaction purchases based on Magic. [ 172 ] [ 173 ] Brett Andress, an analyst at KeyBanc Capital Markets , predicts Magic: The Gathering Arena adding as much as 98 cents a share in incremental earnings to results by ...

  5. How magic works: Magicians share 6 psychological secrets they ...

    www.aol.com/lifestyle/magic-works-magicians...

    Psychologists refer to this as the “peak-end rule”: People tend to prioritize remembering the peaks (i.e., the most exciting bits) and endings of events and experiences, and not so much what ...

  6. History of magic - Wikipedia

    en.wikipedia.org/wiki/History_of_magic

    Black magic as a category didn't exist in ancient Mesopotamia, and a person legitimately using magic to defend themselves against illegitimate magic would use exactly the same techniques. [4] The only major difference was the fact that curses were enacted in secret; [ 4 ] whereas a defense against sorcery was conducted in the open, in front of ...

  7. Magic in Middle-earth - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Middle-earth

    Magic in Middle-earth is the use of supernatural power in J. R. R. Tolkien's fictional Middle-earth.Tolkien distinguishes ordinary magic from witchcraft, the latter always deceptive, stating that either type could be used for good or evil.

  8. Enochian magic - Wikipedia

    en.wikipedia.org/wiki/Enochian_magic

    Enochian magic is a system of Renaissance magic developed by John Dee and Edward Kelley and adopted by more modern practitioners. The origins of this esoteric tradition are rooted in documented collaborations between Dee and Kelley, encompassing the revelation of the Enochian language and script, which Dee wrote were delivered to them directly ...

  9. Grimoire - Wikipedia

    en.wikipedia.org/wiki/Grimoire

    This design for an amulet comes from the Black Pullet grimoire.. A grimoire (/ ɡ r ɪ m ˈ w ɑːr /) (also known as a book of spells, magic book, or a spellbook) [citation needed] is a textbook of magic, typically including instructions on how to create magical objects like talismans and amulets, how to perform magical spells, charms, and divination, and how to summon or invoke supernatural ...