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  2. Sequential quadratic programming - Wikipedia

    en.wikipedia.org/wiki/Sequential_quadratic...

    Sequential quadratic programming (SQP) is an iterative method for constrained nonlinear optimization which may be considered a quasi-Newton method.SQP methods are used on mathematical problems for which the objective function and the constraints are twice continuously differentiable, but not necessarily convex.

  3. PARI/GP - Wikipedia

    en.wikipedia.org/wiki/PARI/GP

    PARI/GP's progenitor was a program named Isabelle, an interpreter for higher arithmetic, written in 1979 by Henri Cohen and François Dress at the Université Bordeaux 1. [ 2 ] PARI/GP was originally developed in 1985 by a team led by Henri Cohen at Laboratoire A2X and is now maintained by Karim Belabas at the Université Bordeaux 1 with the ...

  4. Quadratic programming - Wikipedia

    en.wikipedia.org/wiki/Quadratic_programming

    A solver for large scale optimization with API for several languages (C++, Java, .Net, Matlab and Python). NAG Numerical Library: A collection of mathematical and statistical routines developed by the Numerical Algorithms Group for multiple programming languages (C, C++, Fortran, Visual Basic, Java and C#) and packages (MATLAB, Excel, R ...

  5. Iterative method - Wikipedia

    en.wikipedia.org/wiki/Iterative_method

    In computational mathematics, an iterative method is a mathematical procedure that uses an initial value to generate a sequence of improving approximate solutions for a class of problems, in which the i-th approximation (called an "iterate") is derived from the previous ones.

  6. Sequence - Wikipedia

    en.wikipedia.org/wiki/Sequence

    This definition covers several different uses of the word "sequence", including one-sided infinite sequences, bi-infinite sequences, and finite sequences (see below for definitions of these kinds of sequences). However, many authors use a narrower definition by requiring the domain of a sequence to be the set of natural numbers. This narrower ...

  7. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  8. Algorithm (C++) - Wikipedia

    en.wikipedia.org/wiki/Algorithm_(C++)

    In the C++ Standard Library, the algorithms library provides various functions that perform algorithmic operations on containers and other sequences, represented by Iterators. [1] The C++ standard provides some standard algorithms collected in the <algorithm> standard header. [2] A handful of algorithms are also in the <numeric> header.

  9. Currying - Wikipedia

    en.wikipedia.org/wiki/Currying

    This is a somewhat informal example; more precise definitions of what is meant by "object" and "function" are given below. These definitions vary from context to context, and take different forms, depending on the theory that one is working in. Currying is related to, but not the same as, partial application.