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In computing, hardware overlay, a type of video overlay, provides a method of rendering an image to a display screen with a dedicated memory buffer inside computer video hardware. The technique aims to improve the display of a fast-moving video image — such as a computer game , a DVD , or the signal from a TV card .
AutoHotkey is a free and open-source custom scripting language for Microsoft Windows, primarily designed to provide easy keyboard shortcuts or hotkeys, fast macro-creation and software automation to allow users of most computer skill levels to automate repetitive tasks in any Windows application.
www.nvidia.com /en-us /drivers /nvidia-system-tools-6 _08-driver / NVIDIA System Tools (previously called nTune ) is a discontinued collection of utilities for accessing, monitoring, and adjusting system components, including temperature and voltages with a graphical user interface within Windows, rather than through the BIOS .
Nvidia APEX technology is a multi-platform scalable dynamics framework build around the PhysX SDK. It was first introduced in Mafia II in August 2010. [ 26 ] Nvidia's APEX comprises the following modules: APEX Destruction, APEX Clothing, APEX Particles, APEX Turbulence, APEX ForceField and formerly APEX Vegetation which was suspended in 2011.
Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...
Meta Horizon OS has gone through several changes since the release of the Oculus Rift DK1 on March 29, 2013.. The operating system has been updated on a roughly monthly basis since the v1.0 release in 2016, and was gradually ported from a proprietary embedded operating system to Android starting in 2015, first for the Samsung Gear VR and later for its own headsets.
Some settings for use by developers for debugging and power users are located in a "Developer options" sub menu, such as the ability to highlight updating parts of the display, show an overlay with the current status of the touch screen, show touching spots for possible use in screencasting, notify the user of unresponsive background processes ...
CEF 3 is a multi-process implementation based on the Chromium Content API and has performance similar to Google Chrome. [6] It uses asynchronous messaging to communicate between the main application process and one or more render processes ( Blink + V8 JavaScript engine).