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Turbo C is a discontinued integrated development environment (IDE) and compiler for the C programming language from Borland. First introduced in 1987, it was noted for its integrated development environment, small size, fast compile speed, comprehensive manuals and low price. In May 1990, Borland replaced Turbo C with Turbo C++. In 2006 ...
Turbo C++ 3.0 was released on November 20, 1991, amidst expectations of the coming release of Turbo C++ for Microsoft Windows. Initially released as an MS-DOS compiler, 3.0 supported C++ templates , Borland's inline assembler and generation of MS-DOS mode executables for both 8086 real mode and 286 protected mode (as well as 80186 ). 3.0 ...
I remember Turbo C++ 3.1 (Windows) and 4.5 (Windows), but I thought 4.0 was strictly a Borland C++ release. 12 March 2008 —Preceding unsigned comment added by 66.14.141.69 15:41, 12 March 2008 (UTC) happy lng naman ako sa pag ti2ngin d2 —Preceding unsigned comment added by 112.201.117.102 11:09, 28 October 2009 (UTC)
Pages in category "Animated characters introduced in 2006" The following 11 pages are in this category, out of 11 total. This list may not reflect recent changes. A.
This category should be reserved specifically for characters originating in anime and manga, as opposed to licensed appearances in such media. Additionally, it should not be used on redirects to avoid category bloat.
The characters of Dr. Slump as seen in the first anime.. The Dr. Slump manga series features an extensive cast of characters created by Akira Toriyama.It follows the humorous adventures of the little girl robot Arale Norimaki, her creator Senbei Norimaki and the other residents of the bizarre Penguin Village.
The Blood-C anime, sequel anime film, manga series, a stage play and three live-action films features an extensive cast of characters co-created by studio Production I.G and manga artist group CLAMP. The series is set in a fictionalized version of different areas in Japan.
This is a dynamic list of Native American video game characters that exclude sports and music titles. A study was published in 2009 by the University of Southern California called: "The virtual census: representations of gender, race and age in video games" and it showed that Native Americans are underrepresented in video games .