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Mingw-w64 includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries for the Windows API, a Windows-native version of the GNU Project's GNU Debugger, and miscellaneous utilities.
Ninja is a build system developed by Evan Martin, [4] a Google employee. Ninja has a focus on speed and it differs from other build systems in two major respects: it is designed to have its input files generated by a higher-level build system, and it is designed to run builds as fast as possible.
MinGW ("Minimalist GNU for Windows"), formerly mingw32, is a free and open source software development environment to create Microsoft Windows applications.. MinGW includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries which enable the use of the ...
It is able to build 32-bit or 64-bit binaries, for any version of Windows since Windows 98. TDM-GCC is a redistribution of components that are freely available elsewhere. [3] A large difference is that it changes the default GCC libraries to be statically linked, and use a shared memory region for exception handling. [2]
They are used mostly for fast prototyping new language features and new optimizations in research areas. Open64 : A popular research compiler. Open64 merges the open source changes from the PathScale compiler mentioned.
GCC has been ported to more platforms and instruction set architectures than any other compiler, and is widely deployed as a tool in the development of both free and proprietary software. GCC is also available for many embedded systems, including ARM-based and Power ISA-based chips.
Compared to GCC 3.4.2, a TCC modified to compile GCC was able to compile the compiler ten times faster, but the resulting .exe it produced was 57% larger, and much slower, taking 2.2 times as long to compile GCC again. [6] The results were: Running cc1 (the GCC C compiler) on itself required 518 seconds when compiled using GCC 3.4.2, 545 ...
QB64 is a transpiler to C++, which is integrated with a C++ compiler to provide compilation via C++ code and GCC optimization. [2] QB64 implements most QBasic statements, and can run many QBasic programs, including Microsoft's QBasic Gorillas and Nibbles games. [3] Furthermore, QB64 has been designed to contain an IDE resembling the QBASIC IDE.
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