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UHD 4K Ultra High-Definition, or Quad Full High-Definition Four times the resolution of 1080p. Requires a dual-link DVI, category 2 (high-speed) HDMI, DisplayPort or a single Thunderbolt link, and a reduced scan rate (up to 30 Hz); a DisplayPort 1.2 connection can support this resolution at 60 Hz, or 30 Hz in stereoscopic 3D. 3840×2160 (8,294k)
The resolution 3840 × 2160, sometimes referred to as 4K UHD or 4K × 2K, has a 16:9 aspect ratio and 8,294,400 pixels. It is double the size of Full HD (1920 × 1080) in both dimensions for a total of four times as many pixels, and triple the size of HD (1280 × 720) in both dimensions for a total of nine times as many pixels. It is the lowest ...
High-dynamic-range rendering (HDRR) is the real-time rendering and display of virtual environments using a dynamic range of 65,535:1 or higher (used in computer, gaming, and entertainment technology). [6] HDRR does not require a HDR display and originally used tone mapping to display the rendering on a standard dynamic range display.
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This is the resolution of the UHDTV1 format defined in SMPTE ST 2036–1, [15] as well as the 4K UHDTV format defined by ITU-R in Rec. 2020, [16] and is also the minimum resolution for CEA's definition of Ultra HD displays and projectors. [21] The resolution of 3840 × 2160 was also chosen by the DVB project for their 4K broadcasting standard ...
1080p progressive scan HDTV, which uses a 16:9 ratio. Some commentators also use display resolution to indicate a range of input formats that the display's input electronics will accept and often include formats greater than the screen's native grid size even though they have to be down-scaled to match the screen's parameters (e.g. accepting a 1920 × 1080 input on a display with a native 1366 ...
The contrast ratio is 100,000:1, and the luminance is 200 cd/m 2. The colour reproduction range is 100% of the NTSC standard. At the Consumer Electronics Show (CES) in January 2010, Samsung demonstrated a laptop computer with a large, transparent OLED display featuring up to 40% transparency [203] and an animated OLED display in a photo ID card ...
Anime enthusiasts have produced fan fiction and fan art, including computer wallpapers, and anime music videos (AMVs). [214] Many fans visit sites depicted in anime, games, manga and other forms of otaku culture. This behavior is known as "Anime pilgrimage". [215]