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The first model of the Wii features backward compatibility with its predecessor, the GameCube, having the ability to run its discs and use its controllers and memory cards. Later versions of the system removed the controller and memory card slots, effectively removing this feature.
Wii and GameCube games can be played if stored on the specially crafted SD card used to softmod the Wii U, or if they are stored on USB storage. Previously, a few Virtual DS games could be exploited with specially crafted savegames to install a permanent CFW which is active as soon as the console powers on.
Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.
The SD Card Menu is a feature made available with the release of Wii Menu version 4.0. This menu allows the user to run Virtual Console games, WiiWare games, and Wii Channels directly from the SD card, which makes it possible to free up the Wii's internal memory. Applications can be downloaded to the SD card directly from the Wii Shop Channel ...
The original launch Wii consoles are backward-compatible with all GameCube software, memory cards, and controllers, although Korean Wii consoles do not have backward compatibility. [168] A Wii console in the backwards compatibility mode is restricted to GameCube functionality, and a GameCube controller is required to play and a GameCube memory ...
Homebrew flash cartridges designed for previous DS models are incompatible with the DSi, [12] but new cards capable of running DS software (or even DSiWare) on a DSi were available. [13] While users cannot transfer purchased DSiWare on Nintendo DSi consoles between units, most DSiWare can be transferred to a Nintendo 3DS, although not saved data.
The following is a list of the 427 games that were available on the Virtual Console for the Wii in North America. These games could also be played on the Wii U through Wii Mode, but lack the additional features found in Wii U Virtual Console releases. The games are sorted by system and in the order they were added in the Wii Shop Channel. To ...
The WiiWare service was officially launched in 2008: on March 25 in Japan, [8] on May 12 in North America, [9] and on May 20 in the PAL/UK regions. [10]In October 2007, Nintendo held a press conference in Japan revealing the first batch of major Japanese WiiWare games including My Pokémon Ranch, Dr. Mario Online Rx, and Square Enix's Final Fantasy Crystal Chronicles: My Life as a King. [11]