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Game Release date Creator Description Pokémon Apex - Nathan Gunzenhauser [18]: A fan-made Pokémon game designed for adult fans of the series. [19] The game focuses on the player character being sent to another world, where the player must ally with Pokémon to stop a cult from trying to destroy the world. [20]
Pokémon Black 2 and White 2 background music contains the music of Pokémon Black and White, adds brand new tracks, and utilizes the arrangements of most tracks from Pokémon Black and White. The official soundtrack of the game titled Nintendo DS Pokémon Black 2 · White 2 Super Music Complete [ f ] was released in Japan on July 25, 2012.
The additional app Poké Transporter allows players to transfer Pokémon from Pokémon Black, White, Black 2 and White 2 and the Virtual Console releases of Pokémon Red, Blue, and Yellow. Pokémon Bank was later updated to add Poké Transporter capabilities for Gold, Silver, and Crystal as well. [72]
A Linux version of Clickteam Fusion 3 was mentioned, but has yet to be released. [234] The Godot , Defold , and Solar2D game engines also supports creating games on Linux, [ 235 ] as do the commercial UnrealEd [ 236 ] and Unity Editor , [ 237 ] [ 238 ] The visual programming environments Snap! , Scratch 1.X [ 239 ] and Tynker are Linux compatible.
In the card, Junichi Masuda exclaimed that during 2013, they intend to further evolve the world of Pokémon. On December 29, 2012, a new Pokémon Black 2 and White 2 commercial aired in Japan, and ending with a message, informing Pokémon fans that the latest news would be announced on January 8, 2013. On January 4, 2013, both the Japanese and ...
The first volume was released on September 10, 2013, [1] and the second was released on December 3, 2013, [2] both releases were two-disc boxsets containing 12 episodes each. The third volume, released on March 18, 2014, was a four-disc boxset containing 25 episodes.
Pokémon Black and White are role-playing video games with adventure elements, presented in a third-person, overhead perspective. [8] There are three basic screens: an overworld, in which the player navigates the main character; a battle screen; and the menu, in which the player configures their party, items, or gameplay settings.