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The game's largest mobile market is China with 30% of revenue, followed by Japan with 23% and then the United States with 20% of revenue. [174] Based on a December 16, 2023 survey conducted by Nikkei Entertainment, the fanbase of Genshin Impact within Japan has an average age of 27 years, and a male-to-female ratio that skews 60:40. [175]
TV revenue – $280 million [n] Film: George Lucas: Lucasfilm (The Walt Disney Company) Disney Princess: 2000 [o] $45.4 billion: Retail sales – $45.468 billion [p] Home entertainment – $14.7 million [77] Animated films: Andy Mooney: The Walt Disney Company Anpanman: 1973 $38.4 billion: Retail sales – $38.42 billion [q] Museum – $14.5 ...
Genshin Impact: February 2023 65 million September 28, 2020 HoYoverse: Angry Birds Friends: August 2013: 60 million February 13, 2012: Rovio Entertainment [40] Seven Knights: February 2021: 60 million February 5, 2016: Netmarble Japan [41] Fate/Grand Order: February 2021: 57 million July 30, 2015: Aniplex / Type-Moon [42] Bleach: Brave Souls ...
Retrieved June 30, 2024. ^ " 'Grand Theft Auto IV' rolling out". East Bay Times. April 28, 2008. Archived from the original on March 31, 2024. Retrieved March 31, 2024. ^ Travers, Alan (February 1, 2013). "GTA 5' Costs $265 Million To Develop And Market, Making It The Most Expensive Video Game Ever Produced: Report".
MiHoYo Co., Ltd. (Chinese: 米哈游; pinyin: Mǐhāyóu), is a Chinese video game development and publishing company. In addition to games, the company has created various products such as animated series, novels, comics, music, and merchandise. The company was established on February 13, 2012, and is headquartered in Shanghai, China.
The characters of Genshin Impact have enjoyed positive reception, especially in terms of revenue: as Genshin Impact is a gacha game, much of its revenue comes from sales of in-game currency players use to obtain characters. Most revenue comes from limited character banners.
On 19 December, miHoYo submitted an updated prospectus that included Honkai Impact 3 in its revenue, accounting for 98.82% with Houkai Gakuen 2, [55] which did not help much in the situation. Instead, miHoYo renamed the project Honkai 4th , also named Honkai: Chronicles and initialized in January 2017, [ b ] to Genshin Impact , which is no ...
HoYoverse, operated by Cognosphere Pte., Ltd., was established in 2021. [1] On February 14, 2022, the company announced its foray into global game publishing by taking over the publishing of several titles developed by miHoYo, including Honkai Impact 3rd, Tears of Themis, and Genshin Impact.