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In Java associative arrays are implemented as "maps", which are part of the Java collections framework. Since J2SE 5.0 and the introduction of generics into Java, collections can have a type specified; for example, an associative array that maps strings to strings might be specified as follows:
C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.
In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with finite domain. [1] It supports 'lookup', 'remove', and 'insert ...
Simply printing (echoing) user input to the browser without checking it first is something that should be avoided in secure forms processors: if a user entered the JavaScript code < script > alert (1)</ script > into the firstname field, the browser would execute the script on the form_handler.php page, just as if it had been coded by the ...
For example, in the Pascal programming language, the declaration type MyTable = array [1..4,1..2] of integer, defines a new array data type called MyTable. The declaration var A: MyTable then defines a variable A of that type, which is an aggregate of eight elements, each being an integer variable identified by two indices.
C# satisfies the use-cases for these by providing anonymous delegates; see event handling for more about this. C# also provides a feature called anonymous types/classes, but it is rather different from Java's concept with the same name. It allows the programmer to instantiate a class by providing only a set of names for the properties the class ...
In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement.
Many I/O problems in Erlang are mapped to message passing, which can be easily processed using built-in selective receive. Fibers / Coroutines can be viewed as a similarly lightweight approach to do asynchronous I/O outside of the Erlang runtime system, although they do not provide exactly the same guarantees as Erlang processes.