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  2. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Lua (/ ˈ l uː ə / LOO-ə; from Portuguese: lua meaning moon) is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. [3] Lua is cross-platform software , since the interpreter of compiled bytecode is written in ANSI C , [ 4 ] and Lua has a relatively simple C application programming ...

  3. List of programming languages by type - Wikipedia

    en.wikipedia.org/wiki/List_of_programming...

    A system programming language usually refers to a programming language used for system programming; such languages are designed for writing system software, which usually requires different development approaches when compared with application software.

  4. Help:Lua debugging - Wikipedia

    en.wikipedia.org/wiki/Help:Lua_debugging

    This help-page, Help:Lua debugging, explains issues of writing Lua script and debugging the source code, to remove errors or improve performance. Because Lua is a "semi-compiled" interpreted language, it does not prescreen for all common syntax errors, nor detect misspelled variables, which are only found at runtime when seeing the " Script ...

  5. Wikipedia : Guide to Scribbling/Programmers' Quick start ...

    en.wikipedia.org/wiki/Wikipedia:Guide_to...

    Here are some short points about Lua, for those who already know other computer programming languages and how to program. They focus mainly upon what you might find different in Lua. Lua is dynamically typed. There's no static typing at all.

  6. Comparison of programming languages by type system - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    A structural type system means that the language decides whether types are compatible and/or equivalent based on the definition and characteristics of the types. Type checking determines whether and when types are verified. Static checking means that type errors are reported based on a program's text (source code).

  7. Help:Lua for beginners - Wikipedia

    en.wikipedia.org/wiki/Help:Lua_for_beginners

    This text calls the Lua script itself, which is housed in the Module: namespace. The effect of this call is to send the information within the #invoke block to the Lua module, and to replace everything within the brackets with a piece of text that it sends back in return. (Literally, in the "return" statement)

  8. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages , where the document represents source code , and to markup languages , where the document represents data.

  9. Wikipedia:Lua - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Lua

    Lua output will not be preprocessed unless frame:preprocess() is explicitly called, meaning that template calls, parser functions, etc. in the output will not work correctly. Also, all Lua in the page is limited to 10 seconds CPU time (you can look in the source code of a rendered page to see how long a template or module took to parse).