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  2. Stellaris (video game) - Wikipedia

    en.wikipedia.org/wiki/Stellaris_(video_game)

    Stellaris was developed by Paradox Development Studios and published by Paradox Interactive. [8] The game uses the same Clausewitz Engine that the studio has used since Europa Universalis III in 2007 [9] albeit with some modifications, such as the usage of physically based rendering (PBR). [10] The game was presented at Gamescom in August 2015 ...

  3. List of GoldSrc mods - Wikipedia

    en.wikipedia.org/wiki/List_of_GoldSrc_mods

    This mod was featured by the PC Gamer magazine on its demo CD in 2001. Wanted! – A Wild West-style mod which follows a town Sheriff and his hunt for a bandit. Enemies include rattlesnakes, Native Americans and other outlaws. It contains original voice acting and era-specific weapons, and was created by Maverick Developments and released as a ...

  4. Paradox Development Studio - Wikipedia

    en.wikipedia.org/wiki/Paradox_Development_Studio

    Both were also designed to be open to anyone who wishes to modify the original game files to create mods. As a result, games can be modded with as little as a text editor, which has led to the development of strong modding communities for each of Paradox's games. [5]

  5. List of games ported by Aspyr - Wikipedia

    en.wikipedia.org/wiki/List_of_games_ported_by_Aspyr

    Microsoft Windows: Neverwinter Nights 2: MacOS: Pony Luv: Nintendo DS: Spider-Man: Web of Shadows: Microsoft Windows: Supreme Commander: Xbox 360: Developed by Hellbent Games: The Sims: Castaway Stories: MacOS: Turok: Microsoft Windows: 2009 Call of Duty: PlayStation Network, Xbox Live Arcade: Death to Spies: Moment of Truth: Microsoft Windows ...

  6. Crusader Kings III - Wikipedia

    en.wikipedia.org/wiki/Crusader_Kings_III

    Game director Henrik Fåhraeus commented that development of the game commenced "about 1 year before Imperator", indicating a starting time of 2015.Describing the game engine of Crusader Kings II as cobbled and "held together with tape", he explained that the new game features an updated engine (i.e. Clausewitz Engine and Jomini toolset) with more power to run new features.

  7. Hearts of Iron IV - Wikipedia

    en.wikipedia.org/wiki/Hearts_of_Iron_IV

    The New Order: Last Days of Europe, a mod set in an alternate 1962 after the Axis Powers won World War II, where there is a three-way Cold War between America, Germany, and Japan. The mod has received praise for its rich storytelling and esoteric atmosphere. [48] The mod was first released into Steam Community on March 27, 2021. [49]

  8. 4X - Wikipedia

    en.wikipedia.org/wiki/4X

    Sins of a Solar Empire was designed to reduce the incentives for micromanagement, [55] and reviewers found that the game's interface made empire management more elegant. [ 23 ] [ 38 ] On the other hand, Master of Orion III reduced micromanagement by limiting complete player control over their empire.

  9. Darkest Hour: A Hearts of Iron Game - Wikipedia

    en.wikipedia.org/wiki/Darkest_Hour:_A_Hearts_of...

    Darkest Hour: A Hearts of Iron Game is a grand strategy wargame that is based on Paradox Interactive's Europa Engine.. In Darkest Hour, as is the case with other Hearts of Iron titles, the player can take control of almost any country that existed in the game's timeframe, which spans from 1914-1920 or 1933–1964 depending on the scenario.