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  2. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    Non-human solving: The fastest non-human Rubik's Cube solve was performed by Rubik's Contraption, a robot made by Ben Katz and Jared Di Carlo. A YouTube video shows a 0.38-second solving time using a Nucleo with the min2phase algorithm. [98] Highest order physical n×n×n cube solving: Jeremy Smith solved a 21x21x21 in 95 minutes and 55.52 seconds.

  3. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    God's algorithm is a notion originating in discussions of ways to solve the Rubik's Cube puzzle, [1] but which can also be applied to other combinatorial puzzles and mathematical games. [2] It refers to any algorithm which produces a solution having the fewest possible moves (i.e., the solver should not require any more than this number).

  4. Combination puzzle - Wikipedia

    en.wikipedia.org/wiki/Combination_puzzle

    Mechanically identical to the standard 3×3×3 cube, but with specially printed stickers for displaying the date. Much easier to solve since five of the six faces are ignored. Ideal produced a commercial version during the initial cube craze. Sticker sets are also available for converting a normal cube into a calendar. Commercial Name: Magic Cube

  5. n-dimensional sequential move puzzle - Wikipedia

    en.wikipedia.org/wiki/N-dimensional_sequential...

    Another alternate-dimension puzzle is a view achievable in David Vanderschel's Magic Cube 3D. A 4-cube projected on to a 2D computer screen is an example of a general type of an n-dimensional puzzle projected on to a (n – 2)-dimensional space. The 3D analogue of this is to project the cube on to a 1-dimensional representation, which is what ...

  6. David Singmaster - Wikipedia

    en.wikipedia.org/wiki/David_Singmaster

    The book contained his own "step by step solution" for the Cube, [18] and it is accepted that he was a pioneer of the general Layer by Layer approach for solving the Cube. [19] The book also contained a catalogue of pretty patterns including his "cube in a cube in a cube" pattern which he had discovered himself "and was very pleased with". [20]

  7. Rubik's Magic - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Magic

    Rubik's Magic Rubik's Magic (solved) One possible solution for Rubik's Magic. Rubik's Magic, like the Rubik's Cube, is a mechanical puzzle invented by Ernő Rubik and first manufactured by Matchbox in the mid-1980s.

  8. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    The cube restricted to only 6 edges, not looking at the corners nor at the other edges. The cube restricted to the other 6 edges. Clearly the number of moves required to solve any of these subproblems is a lower bound for the number of moves needed to solve the entire cube. Given a random cube C, it is solved as iterative deepening. First all ...

  9. Yu Nakajima - Wikipedia

    en.wikipedia.org/wiki/Yu_Nakajima

    Yu Nakajima (中島 悠, born February 15, 1991 in Ebetsu, Hokkaidō) is a Japanese Rubik's Cube solver. [1] Yu held the former world record for Rubik's Cube average (11.28 seconds) and single (8.72 seconds). [2] He beat the previous world record holder Edouard Chambon, who had a single solve record of 9.18 seconds. [3]

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