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Direct3D 12 feature levels Level Driver model Required features Optional features GPUs supporting as a maximum feature level 11_0: WDDM 2.0 All mandatory 11_0 features from Direct3D 11, Shader Model 5.1, Resource binding Tier 1. UAVs at every pipeline stage, UAV only rendering with force sample count, constant buffer offsetting and partial updates.
In Windows 10, WARP has been updated to support Direct3D 12 at feature level 12_1; under Direct3D 12, WARP also replaces the Reference rasterizer. In Windows 11, WARP was updated to support feature level 12_2 (DirectX 12 Ultimate) with variable rate shading, sampler feedback, mesh shaders, and DirectX Raytracing.
Windows 11 is the latest major release of the Windows NT operating system and the successor of Windows 10. Some features of the operating system were removed in comparison to Windows 10, and further changes in older features have occurred within subsequent feature updates to Windows 11. Following is a list of these.
The Windows 11 2024 Update [1] (also known as version 24H2, codenamed Hudson Valley [2] [3] [4]) is the third and current major update to Windows 11. It carries the build number 10.0.26100. It carries the build number 10.0.26100.
2022-07-11 v SolidWorks 2022 SP3.1 Dassault Systèmes: Windows: Computer aided design Proprietary: SpaceClaim: 2020-08-08 v 2020.R2 Ansys: Windows: Computer aided design Proprietary: Verto Studio 3D: 2021-02-12 v2.5.0 Michael L. Farrell: macOS, iOS: Mobile modeling, texture mapping, lighting Proprietary: Wings 3D: 2020-12-20 v 2.2.6 Dan ...
Direct3D 12 version 1703 – With the Windows 10 Creators Update (version 1703), released on April 11, 2017, the Direct3D 12 runtime has been updated to support Shader Model 6.0 and DXIL. and Shader Model 6.0 requires Windows 10 Anniversary Update (version 1607), WDDM 2.1. New graphical features are Depth Bounds Testing and Programmable MSAA.
Windows 10 Anniversary Update (version 1607) includes WDDM 2.1, which supports Shader Model 6.0 (mandatory for feature levels 12_0 and 12_1), [44] and DXGI 1.5 which supports HDR10 - a 10-bit high dynamic range, wide gamut format [45] defined by ITU-T Rec. 2100/Rec.2020 - and variable refresh rates.
Windows 95 Windows 98: DirectX 6.0: Discontinued after the release of 3DMark99 MAX 3DMark99 MAX: 3DMark99 MAX is a content update to 3DMark99. [4] March 8, 1999 Windows 95 Windows 98 DirectX 6.1 : Unsupported [5] 3DMark2000: The second generation 3DMark, making use of key features from DirectX 7 (such as hardware-accelerated transform and ...
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