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By minting a piece of digital art the owner of the NFT is proven to be the owner of the art piece. [39] While the technology received many critics and has many flaws related to plagiarism and fraud (due to its almost completely unregulated nature), [40] auction houses, museums and galleries around the world started collaborations and ...
It comprises virtual art, computer graphics, computer animation, digital art, interactive art, sound art, Internet art, video games, robotics, 3D printing, immersive installation and cyborg art. The term defines itself by the thereby created artwork, which differentiates itself from that deriving from conventional visual arts such as ...
Computer art is art in which computers play a role in the production or display of the artwork. Such art can be an image, sound, animation, video , CD-ROM , DVD-ROM , video game , website , algorithm , performance or gallery installation.
The art historian of electronic art Edward A. Shanken works to document current and past experimental art with a focus on the intersection of art, science, and technology. Other writers on the topic of electronic art include Frank Popper, Dominique Moulon, Sarah Cook, and Christiane Paul. Electronic art often features components of ...
Technology is the application of conceptual knowledge to achieve practical goals, especially in a reproducible way. [1] The word technology can also mean the products resulting from such efforts, [2] [3] including both tangible tools such as utensils or machines, and intangible ones such as software.
Virtual art can be considered a post-convergent art form based on the bringing together of art and technology, thus containing all previous media as subsets. [5] Sharing this focus on art and technology are the books of Jack Burnham (Beyond Modern Sculpture 1968) and Gene Youngblood (Expanded Cinema 1970).
The more recent and specific sense of the word art as an abbreviation for creative art or fine art emerged in the early 17th century. [18] Fine art refers to a skill used to express the artist's creativity, or to engage the audience's aesthetic sensibilities, or to draw the audience towards consideration of more refined or finer works of art.
Information art has a long history as visualization of qualitative and quantitative data forms a foundation in science, technology, and governance. Information design and informational graphics , which has existed before computing and the Internet, are closely connected with this new emergent art movement.