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  2. ROCm - Wikipedia

    en.wikipedia.org/wiki/ROCm

    ROCm is free, libre and open-source software (except the GPU firmware blobs [4]), and it is distributed under various licenses. ROCm initially stood for Radeon Open Compute platfor m ; however, due to Open Compute being a registered trademark, ROCm is no longer an acronym — it is simply AMD's open-source stack designed for GPU compute.

  3. Hardware acceleration - Wikipedia

    en.wikipedia.org/wiki/Hardware_acceleration

    Hardware acceleration is the use of computer hardware designed to perform specific functions more efficiently when compared to software running on a general-purpose central processing unit (CPU). Any transformation of data that can be calculated in software running on a generic CPU can also be calculated in custom-made hardware, or in some mix ...

  4. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    Nvidia started enabling PhysX hardware acceleration on its line of GeForce graphics cards [7] and eventually dropped support for Ageia PPUs. [ 8 ] PhysX SDK 3.0 was released in May 2011 and represented a significant rewrite of the SDK, bringing improvements such as more efficient multithreading and a unified code base for all supported platforms.

  5. Grand Central Dispatch - Wikipedia

    en.wikipedia.org/wiki/Grand_Central_Dispatch

    Grand Central Dispatch (GCD or libdispatch) is a technology developed by Apple Inc. to optimize application support for systems with multi-core processors and other symmetric multiprocessing systems. [2]

  6. kitty (terminal emulator) - Wikipedia

    en.wikipedia.org/wiki/Kitty_(terminal_emulator)

    kitty is a free and open-source GPU-accelerated [2] [3] terminal emulator for Linux, macOS, [4] and some BSD distributions. [5] Focused on performance and features, kitty is written in a mix of C and Python programming languages. It provides GPU support. kitty shares its name with another program — KiTTY — a fork of PuTTY for Microsoft ...

  7. GPU virtualization - Wikipedia

    en.wikipedia.org/wiki/GPU_virtualization

    The virtual machine manager may also provide common API implementations using software rendering to enable 3D graphics applications on the guest, albeit at speeds that may be low as 3% of hardware-accelerated native performance. [1] The following software technologies implement graphics APIs using software rendering:

  8. Single instruction, multiple threads - Wikipedia

    en.wikipedia.org/wiki/Single_instruction...

    The SIMT execution model has been implemented on several GPUs and is relevant for general-purpose computing on graphics processing units (GPGPU), e.g. some supercomputers combine CPUs with GPUs. The processors, say a number p of them, seem to execute many more than p tasks.

  9. Direct Rendering Manager - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering_Manager

    The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.