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Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.
Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...
Interactive architectural visualization developed with Unreal Engine 4 (2015) Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014. UE4 introduced support for physically based materials and a ...
Unreal Engine 3 (UE3) is the third version of Unreal Engine developed by Epic Games. Unreal Engine 3 was one of the first game engines to support multithreading. It used DirectX 9 as its baseline graphics API, simplifying its rendering code. The first games using UE3 were released at the end of 2006. It was succeeded by Unreal Engine 4.
By Anthony Deutsch. AMSTERDAM (Reuters) -The head of the chemical weapons watchdog said on Thursday he would ask Syria's new leaders to grant investigators access to the country to continue work ...
Pages in category "Unreal Engine games" The following 14 pages are in this category, out of 14 total. This list may not reflect recent changes. E. Everwild (video ...
Blueprint (CSS framework) Blueprint (engine), a technique for tuning an engine for maximum performance; Blue Print, a 1982 video game by Bally Midway; Blueprint 3D, a 2011 puzzle video game; Blueprints Visual Scripting, the visual scripting system in Unreal Engine; blueprintjs, a React-based UI toolkit
Sweeney attributed part of Epic's success in licensing Unreal Engine to their customer support. [10] By late 1999, The New York Times indicated that there had been sixteen external projects using Epic's technology, including Deus Ex, The Wheel of Time, and Duke Nukem Forever, [11] the latter of which was originally based on the Quake II engine. [12]