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The Collins and Stevens Cognitive Theory of Inquiry Teaching, despite the short coming identified by Reigeluth (1983), provides some strategies for teaching high-order thinking skills. Reigeluth (1983) also points out that the Collins and Stevens Cognitive Theory of Teaching provides some strategies for instruction that other theories have ...
The first teaching materials, written for Years 7 and 8 (ages 11–13) science lessons, were called Cognitive Acceleration through Science Education (CASE). After three years the results of intervening in science teaching in a dozen classes were compared with control classes which were taught in the usual way.
Demonstrating, which is also called the coaching style or the Lecture-cum-Demonstration method, [11] is the process of teaching through examples or experiments. [12] The framework mixes the instructional strategies of information imparting and showing how. [11] For example, a science teacher may teach
Instructional scaffolding is the support given to a student by an instructor throughout the learning process. This support is specifically tailored to each student; this instructional approach allows students to experience student-centered learning, which tends to facilitate more efficient learning than teacher-centered learning.
Bloom's taxonomy has become a widely adopted tool in education, influencing instructional design, assessment strategies, and learning outcomes across various disciplines. Despite its broad application, the taxonomy has also faced criticism, particularly regarding the hierarchical structure of cognitive skills and its implications for teaching ...
The original version of Bloom's taxonomy (published in 1956) defined a cognitive domain in terms of six objectives.. B. F. Skinner's 1954 article "The Science of Learning and the Art of Teaching" suggested that effective instructional materials, called programmed instructional materials, should include small steps, frequent questions, and immediate feedback; and should allow self-pacing. [10]
Cognitive strategies are the specific methods that people use to solve problems and/or exploit opportunities, including all sorts of reasoning, planning, arithmetic, etc. Importantly, a cognitive strategy need not be all "in the head", but will almost always interact with various aspects of what might be called the "execution context".
The worked-example effect is a learning effect predicted by cognitive load theory. [1] [full citation needed] Specifically, it refers to improved learning observed when worked examples are used as part of instruction, compared to other instructional techniques such as problem-solving [2] [page needed] and discovery learning.
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