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The Legend of Zelda: Twilight Princess [b] is a 2006 action-adventure game developed and published by Nintendo for the GameCube and Wii.Originally planned for release exclusively on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. [4]
Two new home consoles were released during the year: Nintendo's Wii and Sony's PlayStation 3. The year's best-selling game console was the Nintendo DS, while the year's best-selling video game was New Super Mario Bros. for the DS. The year's most critically acclaimed title was The Legend of Zelda: Twilight Princess for Nintendo's GameCube and ...
The original Legend of Zelda was the first console game with a save function that enabled players to stop playing and then resume later. The Legend of Zelda: Ocarina of Time introduced a targeting system that let the player lock the camera on to enemy or friendly non-player characters which simplified 3D combat. [citation needed]
The Legend of Zelda: Twilight Princess HD Original Soundtrack: July 27, 2016 [141] CD 108-track 3 disc set released by Tablier Communications. [141] The 30th Anniversary The Legend of Zelda Game Music Collection: September 28, 2016 [142] CD 93-track double album released by Nippon Columbia. [142] The Legend of Zelda: 30th Anniversary Concert
Zelda Wii may refer to three different video games in The Legend of Zelda series for the Wii console: The Legend of Zelda: Twilight Princess, released in 2006; The Legend of Zelda: Skyward Sword, released in 2011; Link's Crossbow Training, a spinoff game in The Legend of Zelda series, released in 2007
The Legend of Zelda: Collector's Edition; The Legend of Zelda: Four Swords Adventures; The Legend of Zelda: Link's Awakening; The Legend of Zelda: A Link to the Past; The Legend of Zelda: A Link to the Past/Four Swords; The Legend of Zelda: Majora's Mask; The Legend of Zelda: The Minish Cap; The Legend of Zelda: Ocarina of Time; The Legend of ...
Link's Crossbow Training is set in a world in the style of The Legend of Zelda: Twilight Princess, and in the game the player assumes the role of the protagonist of The Legend of Zelda series, Link. To perfect Link's crossbow marksmanship, the player must pass a series of tests, starting with stationary bullseye targets , before moving onto ...
At E3 2004, Miyamoto unveiled The Legend of Zelda: Twilight Princess, appearing dressed as the protagonist Link with a sword and shield. Also released for the GameCube, the game was among the Wii's launch games and the first in the Zelda series to implement motion controls.