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  2. Level (video games) - Wikipedia

    en.wikipedia.org/wiki/Level_(video_games)

    Level design or environment design, [7] is a discipline of game development involving the making of video game levels—locales, stages or missions. [8] [9] [10] This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.

  3. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    Quiver (level editor), [13] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [14] who is also the developer and administrator of GameRanger; Visual Pinball; Stencyl includes a Scene Designer module which is used to place tiles, actors, and assign behaviors and settings.

  4. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    A game programmer is a software engineer who primarily develops video games or related software (such as game development tools). The game's codebase development is handled by programmers. [ 105 ] [ 106 ] There are usually one to several lead programmers , [ 107 ] who implement the game's starting codebase and overview future development and ...

  5. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  6. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs such as a level editor. [1] The "engine" terminology is akin to the term " software engine " used more widely in the software industry .

  7. Game development tool - Wikipedia

    en.wikipedia.org/wiki/Game_development_tool

    A game development tool is a specialized software application that assists or facilitates the making of a video game.Some tasks handled by tools include the conversion of assets (such as 3D models, textures, etc.) into formats required by the game, level editing and script compilation.

  8. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    The Intense X plug-in is designed to assist in creation within Gamestudio without programming, integrating into the level editor. Intense X uses artificial intelligence and pathfinding engines that attempt to remove the “cookie cutter” look that often accompanies other game design packages. Intense X is open source and can be expanded and ...

  9. Category:Video game level editors - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_level...

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