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  2. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  3. Collection (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Collection_(abstract_data...

    In computer programming, a collection is an abstract data type that is a grouping of items that can be used in a polymorphic way. Often, the items are of the same data type such as int or string . Sometimes the items derive from a common type; even deriving from the most general type of a programming language such as object or variant .

  4. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms. C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines. [17]

  5. Parity bit - Wikipedia

    en.wikipedia.org/wiki/Parity_bit

    Other formats are possible; 8 bits of data plus a parity bit can convey all 8-bit byte values. In serial communication contexts, parity is usually generated and checked by interface hardware (such as a UART ) and, on reception, the result made available to a processor such as the CPU (and so too, for instance, the operating system ) via a ...

  6. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    This is a feature of C# 9.0. Similar to in scripting languages, top-level statements removes the ceremony of having to declare the Program class with a Main method. Instead, statements can be written directly in one specific file, and that file will be the entry point of the program.

  7. Tracing garbage collection - Wikipedia

    en.wikipedia.org/wiki/Tracing_garbage_collection

    On the other hand, objects #5, #7, and #8 are not strongly referenced either directly or indirectly from the root set; therefore, they are garbage. In the naive mark-and-sweep method, each object in memory has a flag (typically a single bit) reserved for garbage collection use only. This flag is always cleared, except during the collection cycle.

  8. Trie - Wikipedia

    en.wikipedia.org/wiki/Trie

    The implementations for these types of trie use vectorized CPU instructions to find the first set bit in a fixed-length key input (e.g. GCC's __builtin_clz() intrinsic function). Accordingly, the set bit is used to index the first item, or child node, in the 32- or 64-entry based bitwise tree.

  9. Enumeration - Wikipedia

    en.wikipedia.org/wiki/Enumeration

    The empty set is finite, as it can be enumerated by means of the empty initial segment of the natural numbers. The term enumerable set is sometimes used for countable sets. However it is also often used for computably enumerable sets, which are the countable sets for which an enumeration function can be computed with an algorithm.