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Hyperfocus may in some cases also be symptomatic of a psychiatric condition. In some cases, it is referred to as perseveration [2] —an inability or impairment in switching tasks or activities ("set-shifting"), [8] or desisting from mental or physical response repetition (gestures, words, thoughts) despite absence or cessation of a stimulus.
Special interests are more intense than typical interests, such as hobbies, [2] and may take up much of a person's free time. A person with a special interest will often hyperfocus on their special interest for hours, want to learn as much as possible on the topic, [ 3 ] collect related items, [ 4 ] and incorporate their special interest into ...
Hyperfixation, on the other hand, stems from an inability to turn your attention away from something in a way that's so intense that it might actually impair your life, Adler says. By definition ...
Hearing: loud noise, or sound from multiple sources, such as several people talking at once. Sight: crowded or cluttered spaces, bright lights, strobing lights, or environments with much movement such as crowds or frequent scene changes on television. Smell and taste: strong aromas or spicy foods.
The first and simplest method is using a surround sound recording technique—capturing two distinct stereo images, one for the front and one for the back or by using a dedicated setup, e.g., an augmented Decca tree [20] —or mixing-in surround sound for playback on an audio system using speakers encircling the listener to play audio from ...
The computer acts as a host for the sound card, while the software provides the interface and functionality for audio editing. The sound card typically converts analog audio signals into a digital form, and digital back to analog audio when playing it back; it may also assist in further processing of the audio.
This technique is called pulse-width modulation (PWM) and allows approximate playback of PCM audio. (A more refined version of this technique is used in class D audio amplifiers.) With the PC speaker this method achieves limited quality playback, but a commercial solution named RealSound used it to provide improved sound on several games.
In audio engineering, ducking is an audio effect commonly used in radio and pop music, especially dance music. In ducking, the level of one audio signal is reduced by the presence of another signal. In radio this can typically be achieved by lowering (ducking) the volume of a secondary audio track when the primary track starts, and lifting the ...