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  2. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns.The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch.

  3. Template method pattern - Wikipedia

    en.wikipedia.org/wiki/Template_method_pattern

    In object-oriented programming, the template method is one of the behavioral design patterns identified by Gamma et al. [1] in the book Design Patterns.The template method is a method in a superclass, usually an abstract superclass, and defines the skeleton of an operation in terms of a number of high-level steps.

  4. Erich Gamma - Wikipedia

    en.wikipedia.org/wiki/Erich_Gamma

    Erich Gamma is a Swiss computer scientist and one of the four co-authors (referred to as "Gang of Four") of the software engineering textbook, Design Patterns: Elements of Reusable Object-Oriented Software.

  5. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  6. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.

  7. Software analysis pattern - Wikipedia

    en.wikipedia.org/wiki/Software_analysis_pattern

    Most of them are based on the work from Erich Gamma, Frank Buschmann and Christopher Alexander on patterns (in architecture or computer science). One of them, proposed by Hahsler, [4] has the following structure: Pattern name: a pattern name should really reflect the meaning of what it is abstracting. It should be simple so that one can refer ...

  8. Strategy pattern - Wikipedia

    en.wikipedia.org/wiki/Strategy_pattern

    [1] Strategy lets the algorithm vary independently from clients that use it. [2] Strategy is one of the patterns included in the influential book Design Patterns by Gamma et al. [3] that popularized the concept of using design patterns to describe how to design flexible and reusable object-oriented software. Deferring the decision about which ...

  9. Composite pattern - Wikipedia

    en.wikipedia.org/wiki/Composite_pattern

    In software engineering, the composite pattern is a partitioning design pattern. The composite pattern describes a group of objects that are treated the same way as a single instance of the same type of object. The intent of a composite is to "compose" objects into tree structures to represent part-whole hierarchies.