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  2. Game Oriented Assembly Lisp - Wikipedia

    en.wikipedia.org/wiki/Game_Oriented_Assembly_Lisp

    Game Oriented Assembly Lisp (GOAL, also known as Game Object Assembly Lisp) is a programming language, a dialect of the language Lisp, made for video games developed by Andy Gavin and the Jak and Daxter team at the company Naughty Dog.

  3. Jak and Daxter: The Precursor Legacy - Wikipedia

    en.wikipedia.org/wiki/Jak_and_Daxter:_The...

    The game is set on a fictional planet with fantasy elements; its inhabitants live in small, sparse settlements, and use simple technologies. The game begins in Sandover Village, home of the two protagonists: Jak, a mute 15-year-old teenager, and his best friend Daxter (Max Casella), a loudmouth who is transformed at the beginning of the game into an ottsel, a fictitious crossbreed between a ...

  4. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Jak and Daxter: The Precursor Legacy: OpenGOAL: Active ISC license [89] Jak 2: Active ISC license: Jak 3: Active ISC license: Jazz Jackrabbit: OpenJazz: Active GPLv2 [90] Star Wars: Dark Forces: The Force Engine: Active GPLv2 [91] Outlaws: Active GPLv2: Star Wars Jedi Knight: Dark Forces II: OpenJKDF2: Active Custom [92] Star Wars Jedi Knight ...

  5. Jak and Daxter - Wikipedia

    en.wikipedia.org/wiki/Jak_and_Daxter

    Jak and Daxter is an action-adventure platformer third-person shooter video game franchise created by Andy Gavin and Jason Rubin and owned by Sony Interactive Entertainment.The series was originally developed by Naughty Dog with a number of installments being outsourced to Ready at Dawn and High Impact Games.

  6. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Naughty Dog coded the first three Jak and Daxter games in GOAL, a modified version of Lisp. A group of programmers created a program that could read and decompile GOAL code, which allowed them to reconstruct the game's source code. While all three Jak games are currently planned, the first has the most work done on it - including a port to ...

  7. Andy Gavin - Wikipedia

    en.wikipedia.org/wiki/Andy_Gavin

    Andrew Scott Gavin (born June 11, 1970) is an American video game programmer, entrepreneur, and novelist.Gavin co-founded the video game company Naughty Dog with childhood friend Jason Rubin in 1986, which released games including Crash Bandicoot and Jak and Daxter. [1]

  8. Jak and Daxter Collection - Wikipedia

    en.wikipedia.org/wiki/Jak_and_Daxter_Collection

    Jak and Daxter Collection (known in the PAL region as The Jak and Daxter Trilogy) is a 2012 video game compilation developed by Mass Media and published by Sony Computer Entertainment for the PlayStation 3. It is a collection of remastered ports of the first three games in Naughty Dog's Jak and Daxter series.

  9. Jak II - Wikipedia

    en.wikipedia.org/wiki/Jak_II

    Jak II [a] is an action-adventure platformer third-person shooter video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation 2 in 2003. It is the second game of the Jak and Daxter series and a sequel to Jak and Daxter: The Precursor Legacy. It was followed by Jak 3 the following year in 2004.