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LAN party. A LAN party is a social gathering of participants with personal computers or compatible game consoles, where a local area network (LAN) connection is established between the devices using a router or switch, primarily for the purpose of playing multiplayer video games together. LAN party events differ significantly from LAN gaming ...
Ethernet (/ ˈiːθərnɛt / EE-thər-net) is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). [1] It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3. Ethernet has since been refined to support higher bit ...
Energy-Efficient Ethernet. In computer networking, Energy-Efficient Ethernet (EEE) is a set of enhancements to twisted-pair, twinaxial, backplane, and optical fiber Ethernet physical-layer variants that reduce power consumption during periods of low data activity. [1] The intention is to reduce power consumption by at least half, while ...
v. t. e. Online console gaming involves connecting a console to a network over the Internet for services. Through this connection, it provides users the ability to play games with other users online, in addition to other online services. The three most common networks now are Microsoft 's Xbox network, Sony 's PlayStation Network, and Nintendo ...
t. e. Cloud gaming, sometimes called gaming on demand or game streaming, is a type of online gaming that runs video games on remote servers and streams the game's output (video, sound, etc) directly to a user's device, or more colloquially, playing a game remotely from a cloud. It contrasts with traditional means of gaming, wherein a game is ...
Ethernet frame illustrating variable-length payload. Jumbo frames have payloads greater than 1500 bytes. In computer networking, jumbo frames are Ethernet frames with more than 1500 bytes of payload, the limit set by the IEEE 802.3 standard. [1] The payload limit for jumbo frames is variable: while 9000 bytes is the most commonly used limit ...
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