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  2. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    A display resolution standard is a commonly used width and height dimension (display resolution) of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor. Certain combinations of width and height are standardized (e.g. by VESA [1][2]) and typically given a name and an ...

  3. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    This bit of marketing obfuscation is calculated as horizontal resolution × vertical resolution × 3. For example: 640 × 480 VGA is 921,600 subpixels, or 307,200 pixels, 800 × 600 SVGA is 1,440,000 subpixels, or 480,000 pixels, and 1024 × 768 XGA is 2,359,296 subpixels, but only 786,432 full-color pixels. ^ Apple Computer 1 megapixel standard.

  4. Ultrawide formats - Wikipedia

    en.wikipedia.org/wiki/Ultrawide_formats

    Ultrawide formats refers to photos, videos, [1] and displays [2] with aspect ratios greater than 2. There were multiple moves in history towards wider formats, including one by Disney, [3] with some of them being more successful than others. Cameras usually capture ultra-wide photos and videos using an anamorphic format lens, which shrinks the ...

  5. Display resolution - Wikipedia

    en.wikipedia.org/wiki/Display_resolution

    1080p progressive scan HDTV, which uses a 16:9 ratio. Some commentators also use display resolution to indicate a range of input formats that the display's input electronics will accept and often include formats greater than the screen's native grid size even though they have to be down-scaled to match the screen's parameters (e.g. accepting a 1920 × 1080 input on a display with a native 1366 ...

  6. Display aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Display_aspect_ratio

    The display aspect ratio (DAR) is the aspect ratio of a display device and so the proportional relationship between the physical width and the height of the display. It is expressed as two numbers separated by a colon (x: y), where x corresponds to the width and y to the height. Common aspect ratios for displays, past and present, include 5:4 ...

  7. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  8. 16:9 aspect ratio - Wikipedia

    en.wikipedia.org/wiki/16:9_aspect_ratio

    16:9 is the only widescreen aspect ratio natively supported by the DVD format. An anamorphic PAL region DVD video frame has a maximum resolution of 720 × 576p, but a video player software will stretch this to 1024 × 576p. Producers can also choose to show even wider ratios such as 1.85:1 and 2.4:1 within the 16:9 DVD frame by hard matting or ...

  9. Sixteenth HD1080 - Wikipedia

    en.wikipedia.org/wiki/Sixteenth_HD1080

    Sixteenth HD1080. Sixteenth HD1080 (or HD1080/16) is a display resolution that is the same aspect ratio and one 16th the area of 1080 line high-definition TV resolution. HD1080 is 1920x1080 pixels, so dividing the resolution by 4 in each axis gives 480x270 pixels. This is a computationally convenient process, as HD1080 content can be scaled ...