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Diner Dash. Diner Dash is a strategy and time management video game initially developed by Gamelab and published by PlayFirst. It is now owned and published by Glu Mobile. It was one of the top-selling downloadable games of all time, [1] available in multiple platforms such as PC, Mac, consoles, and mobile. An Xbox Live Arcade and PlayStation ...
Diner Dash 5 Boom. Once your customers have paid and left clicking on the table once more will put the dishes in Flo's hands. You can chain this action for major points. After you have clicked on ...
1.Chaining does not help you too much in these levels, the goal is to accumulate more money than the waitress so you have to be fast. 2.Try to do things that will keep her from making extra money ...
Mac OS X. August 8, 2006. Genre (s) Strategy, simulation [ 4] Mode (s) Single-player. Diner Dash 2: Restaurant Rescue is the second installment in the popular game series Diner Dash preceded by Diner Dash and followed by Diner Dash: Flo on the Go. It is published by PlayFirst, like all other Diner Dash games.
Windows, Mac OS X. Release. November 8, 2007[1] Genre (s) Strategy. Mode (s) Single-player, multiplayer (online) Diner Dash: Hometown Hero is the fourth installment in the Diner Dash series of casual games. It was developed and published by PlayFirst, and was launched on September 25, 2007.
OK, so you've mastered Diner Dash. But Diner Dash 2 is loaded with new customers, restaurants, and challenges. Check out our Diner Dash 2 Tips & Tricks!. Step up to the podium! Use the podium in ...
Diner Dash Rush is a time management game from PlayFirst Inc., wherein you will need to control Flo and serve customers hot food as fast as possible. Pleasing these unruly customers that patronize ...
Gamelab was an independent game studio in New York City, New York founded by game designer Eric Zimmerman and Peter Seung-Taek Lee in 2000. It is best known for creating Diner Dash, one of the most downloaded games of all time (over half a billion times across multiple platforms in its first six years), [2] as well as its two spin-off companies, the non-profit Institute of Play and the online ...