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  2. List of Crash Bandicoot mobile games - Wikipedia

    en.wikipedia.org/wiki/List_of_Crash_Bandicoot...

    Party. Crash Boom Bang! is a party mobile game published by Vivendi Games Mobile. The game is loosely based on the Nintendo DS title of the same name and features 14 minigames centered around characters of the Crash Bandicoot series, including Crash, Coco, Cortex and Nina. All minigames are simple in input and only require one thumb to play.

  3. LWJGL - Wikipedia

    en.wikipedia.org/wiki/LWJGL

    LWJGL. The Lightweight Java Game Library (LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan, OpenGL, OpenAL and OpenCL.

  4. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]

  5. Taiko no Tatsujin - Wikipedia

    en.wikipedia.org/wiki/Taiko_no_Tatsujin

    Taiko no Tatsujin: The Drum Master! is the first title available exclusively for Xbox One, Xbox Series X/S, and Microsoft Windows, initially offered as part of Xbox Game Pass and released worldwide on January 27, 2022. It contains over 70 songs and features local and online multiplayer modes.

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Java port of Quake II game engine Java 3D: Java: Yes 3D Cross-platform: BSD: Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java: 2004 Yes 3D Cross-platform: Grappling Hook ...

  7. jMonkeyEngine - Wikipedia

    en.wikipedia.org/wiki/JMonkeyEngine

    jMonkeyEngine. jMonkeyEngine (abbreviated JME or jME) is an open-source and cross-platform game engine for developing 3D games written in Java. [2] It can be used to write games for Windows, Linux, macOS, Raspberry Pi, Android, and iOS (currently in alpha testing). It uses Lightweight Java Game Library as its default renderer, and also supports ...

  8. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language. Note that any referenced "value" refers to a 32-bit int as per the ...

  9. Javaground - Wikipedia

    en.wikipedia.org/wiki/Javaground

    Javaground Official Web Site [dead link] Javaground was an American provider of a suite of development and porting tools for the mobile games industry called the Xpress Suite. The company was also a developer of mobile games. Javaground's Xpress Suite was noted for its set of automated converters, which were used to create games for a range of ...