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  2. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Quartz Composer, a visual programming tool by Apple, can be scripted in Lua via a free plugin produced by Boinx Software. Ravenfield (video game) is a first person shooter sandbox game that uses a modified version of Lua. REAPER digital audio workstation supports Lua scripting to extend functionality.

  3. SteamOS - Wikipedia

    en.wikipedia.org/wiki/SteamOS

    [42] [43] Version 3.0 added full support for peripheral devices, allowing SteamOS devices such as the Deck to be used as conventional PCs. Version 3.0 is based on Arch Linux, rather than Debian, with some customizations. The OS includes Gamescope, which is a gaming-oriented microcompositor designed to optimize display on the Steam Deck. [44] [45]

  4. id Tech 3 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_3

    id Tech 3, popularly known as the Quake III Arena engine, is a game engine developed by id Software for its 1999 game Quake III Arena. It has subsequently been used in numerous games. It has subsequently been used in numerous games.

  5. PhyreEngine - Wikipedia

    en.wikipedia.org/wiki/PhyreEngine

    Version 3.0, released in 2011, has a new and powerful asset pipeline, combining enhanced versions of the already robust exporters, with a powerful processing tool to generate optimized assets for each platform. Also new is the rewritten level editor, which permits a far more data-driven approach to authoring games using PhyreEngine.

  6. Gamebryo - Wikipedia

    en.wikipedia.org/wiki/Gamebryo

    Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, [1] supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.

  7. Stride (game engine) - Wikipedia

    en.wikipedia.org/wiki/Stride_(game_engine)

    Stride is a C# suite of tools to create games. It is also a full game engine with a customizable shader system intended for virtual reality game development. Its main tool is the Game Studio, a fully integrated environment that allows the user to import assets, create and arrange scenes using an Entity component system, assign scripts, build and run games.

  8. Codemasters - Wikipedia

    en.wikipedia.org/wiki/Codemasters

    Ego is a modified version of the Neon game engine that was used in Colin McRae: Dirt and was developed by Codemasters and Sony Computer Entertainment using Sony Computer Entertainment's PhyreEngine cross-platform graphics engine. [47] The Ego engine was developed to render more detailed damage and physics as well as render large-scale environments.

  9. Windows 3.0 - Wikipedia

    en.wikipedia.org/wiki/Windows_3.0

    Windows 3.0 was the only version of Windows that could be run in three different memory modes: Real mode, intended for older computers with a CPU below Intel 80286, and corresponding to its real mode; Standard mode, intended for computers with an 80286 processor, and corresponding to its protected mode;