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In August 2011, the game was confirmed and titled Borderlands 2. [43] The game was released on September 18, 2012, in North America and on September 21, 2012, internationally. [44] Players who pre-ordered the game gained access to the "Premier Club", which granted the players additional in-game items, weapons and access to the fifth character. [45]
All three games feature a New Game Plus-type replay mode, where they can start with the same character at the same level they completed the game with, and continue to level up the character through the replay up to a fixed level, making the game more difficult. All three games support co-operative play for up to four people; the difficulty of ...
Borderlands: The Handsome Collection is a compilation of first-person shooter video games developed by Gearbox Software and published by 2K. The Handsome Collection consists of both Borderlands 2 (2012) and Borderlands: The Pre-Sequel (2014) for PlayStation 4 and Xbox One, along with all of their accompanying downloadable content, enhanced local multiplayer, and the ability to transfer save ...
Cat Daddy Games [242] Borderlands 2 VR: PlayStation VR: December 14, 2018: Gearbox Software [243] Borderlands 2: Ultra HD: Microsoft Windows: April 3, 2019: Hangar 13 [244] Borderlands: Game of the Year Edition: PlayStation 4: April 3, 2019: Blind Squirrel Games [245] Xbox One: Borderlands: Game of the Year Enhanced: Microsoft Windows: April 3 ...
Main menu. Main menu. move to sidebar hide. ... Download QR code; Print/export Download as PDF; ... Borderlands (video game) Borderlands 2;
Headquartered in Manhattan, New York, Take-Two Interactive is an American video game holding company founded in September 1993 by Ryan Brant. It publishes games through 2K Games (Battleborn, BioShock, Borderlands, Evolve, Mafia, Sid Meier's Civilization, The Darkness, XCOM), 2K Play (Carnival Games), 2K Sports (NBA 2K, WWE 2K), Ghost Story Games, Private Division (Kerbal Space Program ...
Like the mainline Borderlands series, the game features a loot system in which players can collect cash scattered throughout the game's locations, which can be used to purchase items during certain points of the game. [8] Gameplay mainly revolves around reacting to on-screen prompts and engaging in quick time events. [9]
The decision to make the game a prequel to Borderlands 2 was centered around a desire to use the Hyperion moonbase (a location alluded to, and visible in Borderlands 2) as a playable location; the development team felt that going to the moonbase in a sequel to Borderlands 2 would be too "boring" for players since the relevant conflict was ...