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  2. Strangler fig pattern - Wikipedia

    en.wikipedia.org/wiki/Strangler_fig_pattern

    One use of this pattern is during software rewrites. Code can be divided into many small sections, wrapped with the strangler fig pattern, then that section of old code can be swapped out with new code before moving on to the next section. This is less risky and more incremental than swapping out the entire piece of software. [1]

  3. Software architectural model - Wikipedia

    en.wikipedia.org/wiki/Software_Architectural_Model

    Primary Concern: It is easy to be too detailed by including many different needs in a single diagram. This should be avoided. It is better to draw multiple diagrams, one for each viewpoint, than to draw a 'mega diagram' that is extremely rich in content. Remember this: when building houses, the architect delivers many different diagrams.

  4. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    The architecture of a software system is a metaphor, analogous to the architecture of a building. [2] It functions as the blueprints for the system and the development project, which project management can later use to extrapolate the tasks necessary to be executed by the teams and people involved.

  5. C4 model - Wikipedia

    en.wikipedia.org/wiki/C4_model

    The C4 model is a lean graphical notation technique for modeling the architecture of software systems. [1] [2] It is based on a structural decomposition (a hierarchical tree structure) of a system into containers and components and relies on existing modelling techniques such as Unified Modeling Language (UML) or entity–relationship diagrams ...

  6. Feature model - Wikipedia

    en.wikipedia.org/wiki/Feature_model

    A Feature Tree (sometimes also known as a Feature Model or Feature Diagram) is a hierarchical diagram that visually depicts the features of a solution in groups of increasing levels of detail. Feature Trees are great ways to summarize the features that will be included in a solution and how they are related in a simple visual manner. [2]

  7. Pattern-Oriented Software Architecture - Wikipedia

    en.wikipedia.org/wiki/Pattern-Oriented_Software...

    Ian Graham reviewed the first volume in the Journal of Object-Oriented Programming. [2] DBMS columnist David S. Linthicum found the first volume to be "the best book on patterns for application architects", while Bin Yang of JavaWorld thought it had "many interesting architecture and design patterns". [3] [4]

  8. Software architecture description - Wikipedia

    en.wikipedia.org/wiki/Software_architecture...

    Second, reflected in work of CMU and elsewhere, the notion that architecture was the high level organization of a system at run-time and that architecture should be described in terms of their components and connectors: "the architecture of a software system defines that system in terms of computational components and interactions among those ...

  9. List of software architecture styles and patterns - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Software Architecture Style refers to a high-level structural organization that defines the overall system organization, specifying how components are organized, how they interact, and the constraints on those interactions. Architecture styles typically include a vocabulary of component and connector types, as well as semantic models for ...

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