enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Pick a cell, mark it as part of the maze. Add the walls of the cell to the wall list. While there are walls in the list: Pick a random wall from the list. If only one of the cells that the wall divides is visited, then: Make the wall a passage and mark the unvisited cell as part of the maze. Add the neighboring walls of the cell to the wall list.

  3. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    Nevertheless, the simplicity of this approach makes it attractive, especially when a highly-optimized sorting routine is provided as part of a runtime library, but a selection algorithm is not. For inputs of moderate size, sorting can be faster than non-random selection algorithms, because of the smaller constant factors in its running time. [4]

  4. Reservoir sampling - Wikipedia

    en.wikipedia.org/wiki/Reservoir_sampling

    Suppose we see a sequence of items, one at a time. We want to keep 10 items in memory, and we want them to be selected at random from the sequence. If we know the total number of items n and can access the items arbitrarily, then the solution is easy: select 10 distinct indices i between 1 and n with equal probability, and keep the i-th

  5. Random priority item allocation - Wikipedia

    en.wikipedia.org/wiki/Random_priority_item...

    Random priority (RP), [1] also called Random serial dictatorship (RSD), [2] is a procedure for fair random assignment - dividing indivisible items fairly among people. Suppose partners have to divide (or fewer) different items among them. Since the items are indivisible, some partners will necessarily get the less-preferred items (or no items ...

  6. Randomized algorithm - Wikipedia

    en.wikipedia.org/wiki/Randomized_algorithm

    A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are ...

  7. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    The example includes link to a matrix diagram that illustrates how Fisher-Yates is unbiased while the naïve method (select naïve swap i -> random) is biased. Select Fisher-Yates and change the line to have pre-decrement --m rather than post-decrement m--giving i = Math.floor(Math.random() * --m);, and you get Sattolo's algorithm where no item ...

  8. Simple random sample - Wikipedia

    en.wikipedia.org/wiki/Simple_random_sample

    For example, if a teacher has a class arranged in 5 rows of 6 columns and she wants to take a random sample of 5 students she might pick one of the 6 columns at random. This would be an epsem sample but not all subsets of 5 pupils are equally likely here, as only the subsets that are arranged as a single column are eligible for selection.

  9. Oversampling and undersampling in data analysis - Wikipedia

    en.wikipedia.org/wiki/Oversampling_and_under...

    To create a synthetic data point, take the vector between one of those k neighbors, and the current data point. Multiply this vector by a random number x which lies between 0, and 1. Add this to the current data point to create the new, synthetic data point. Many modifications and extensions have been made to the SMOTE method ever since its ...