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In computing, an arithmetic logic unit (ALU) is a combinational digital circuit that performs arithmetic and bitwise operations on integer binary numbers. [ 1 ] [ 2 ] This is in contrast to a floating-point unit (FPU), which operates on floating point numbers.
This unit is part of the CPU. Has 16 32-bit control registers. Modified from the original R3000A cop0 architecture, with the addition of a few registers and functions. Controls memory management through virtual memory technique, system interrupts, exception handling, and breakpoints.
The CPU heavily relies on its integration with two vector processing units, known as VPU0 and VPU1, the Graphics Synthesizer, and a floating-point unit (FPU) in order to render 3D graphics. Other components, such as the system's DVD-ROM optical drive and DualShock 2 controller, provide the software and user control input.
Also, 256-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers, address buses, or data buses of that size. There are currently no mainstream general-purpose processors built to operate on 256-bit integers or addresses, though a number of processors do operate on 256-bit data
Also, 128-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers, address buses, or data buses of that size. General home computing and gaming utility emerged at 8-bit word sizes, as 2 8 =256 words, a natural unit of data, became possible.
In the 1970s and 1980s, a number of research and commercial computers used bit slicing, in which the CPU's arithmetic logic unit (ALU) was built from multiple 4-bit-wide sections, each section including a chip such as an Am2901 or 74181. The Zilog Z80, although it is an 8-bit microprocessor, has a 4-bit ALU. [11] [12]
The central processing unit (CPU) consists of two x86-64 quad-core modules for a total of eight cores, [43] which are based on the Jaguar CPU architecture from AMD. [28] Each core has 32 kB L1 instruction and data caches, with one shared 2 MB L2 cache per four-core module. [44] The CPU's base clock speed is said [citation needed] to be 1.6 GHz.
Memory bus width: 64-bit main system RAM, 896-bit internal GPU memory, 8-bit ARAM Memory bandwidth : 1.3 GB/s Gekko to Northbridge, 2.6 GB/s Flipper to main system RAM, 10.4 GB/s texture cache, 7.8 GB/s framebuffer/Z-buffer, 81 MB/s auxiliary RAM [ 5 ]