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In statistics, the mode is the value that appears most often in a set of data values. [1] If X is a discrete random variable, the mode is the value x at which the probability mass function takes its maximum value (i.e., x=argmax x i P(X = x i)). In other words, it is the value that is most likely to be sampled.
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Mode effect is a broad term referring to a phenomenon where a particular survey administration mode causes different data to be collected. For example, when asking a question using two different modes (e.g. paper and telephone), responses to one mode may be significantly and substantially different from responses given in the other mode.
A knowledge production mode is a term from the sociology of science which refers to the way (scientific) knowledge is produced. So far, three modes have been conceptualized. Mode 1 production of knowledge is knowledge production motivated by scientific knowledge alone (basic research) which is not primarily concerned by the applicability of its finding
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Research design refers to the overall strategy utilized to answer research questions. A research design typically outlines the theories and models underlying a project; the research question(s) of a project; a strategy for gathering data and information; and a strategy for producing answers from the data. [ 1 ]
Design science research (DSR) is a research paradigm focusing on the development and validation of prescriptive knowledge in information science. Herbert Simon distinguished the natural sciences, concerned with explaining how things are, from design sciences which are concerned with how things ought to be, [1] that is, with devising artifacts to attain goals.
The shift away from written text as the sole mode of nonverbal communication has caused the traditional definition of literacy to evolve. [31] While text and image may exist separately, digitally, or in print, their combination gives birth to new forms of literacy and thus, a new idea of what it means to be literate.