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  2. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    The C99 Language Specification ( ISO9899:1999 ) has the following warning in section 6.3.2.3 Pointers : "A pointer to an object or incomplete type may be converted to a pointer to a different object or incomplete type. If the resulting pointer is not correctly aligned for the pointed-to type, the behavior is undefined."

  3. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    This is a feature of C# 3.0. C# 3.0 introduced type inference, allowing the type specifier of a variable declaration to be replaced by the keyword var, if its actual type can be statically determined from the initializer.

  4. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    In computer science, type conversion, [1] [2] type casting, [1] [3] type coercion, [3] and type juggling [4] [5] are different ways of changing an expression from one data type to another. An example would be the conversion of an integer value into a floating point value or its textual representation as a string, and vice versa.

  5. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point.

  6. Quadruple-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Quadruple-precision...

    The range of a double-double remains essentially the same as the double-precision format because the exponent has still 11 bits, [4] significantly lower than the 15-bit exponent of IEEE quadruple precision (a range of 1.8 × 10 308 for double-double versus 1.2 × 10 4932 for binary128).

  7. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    This can express values in the range ±65,504, with the minimum value above 1 being 1 + 1/1024. Depending on the computer, half-precision can be over an order of magnitude faster than double precision, e.g. 550 PFLOPS for half-precision vs 37 PFLOPS for double precision on one cloud provider.

  8. bfloat16 floating-point format - Wikipedia

    en.wikipedia.org/wiki/Bfloat16_floating-point_format

    3f80 = 0 01111111 0000000 = 1 c000 = 1 10000000 0000000 = −2 7f7f = 0 11111110 1111111 = (2 8 − 1) × 2 −7 × 2 127 ≈ 3.38953139 × 10 38 (max finite positive value in bfloat16 precision) 0080 = 0 00000001 0000000 = 2 −126 ≈ 1.175494351 × 10 −38 (min normalized positive value in bfloat16 precision and single-precision floating point)

  9. Minifloat - Wikipedia

    en.wikipedia.org/wiki/Minifloat

    A minifloat is usually described using a tuple of four numbers, (S, E, M, B): S is the length of the sign field. It is usually either 0 or 1. E is the length of the exponent field.