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  2. List of educational programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_educational...

    Lisp is the second oldest family of programming languages in use today and as such has many dialects and implementations with a wide range of difficulties. Lisp was originally created as a practical mathematical notation for computer programs, based on lambda calculus, which makes it particularly well suited for teaching theories of computing.

  3. Teaching basketball to kids in the US is becoming a bit ... - AOL

    www.aol.com/news/teaching-basketball-kids-us...

    USA Basketball is trying to find an answer, along with the NBA. And it's not a new thing, either: longtime coach and now television analyst Stan Van Gundy says the problem partly stems from how ...

  4. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is used as the introductory language because the creation of interesting programs is relatively easy, and skills learned can be applied to other programming languages such as Python and Java. Scratch is not exclusively for creating games. With the provided visuals, programmers can create animations, text, stories, music, art, and more.

  5. YouTube in education - Wikipedia

    en.wikipedia.org/wiki/YouTube_in_education

    In an anatomy course incorporating YouTube, 98% of students watched the assigned videos and 92% stated that they were helpful in teaching anatomical concepts. [12] A 2013 study focused on clinical skills education from YouTube found that the 100 most accessible videos across a variety of topics ( venipuncture , wound care, pain assessment, CPR ...

  6. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    College campuses used computer mainframes in education since the initial days of this technology, and throughout the initial development of computers. The earliest large-scale study of educational computer usage conducted for the National Science Foundation by The American Institute for Research concluded that 13% of the nation's public high schools used computers for instruction, although no ...

  7. Futurekids - Wikipedia

    en.wikipedia.org/wiki/Futurekids

    In 2005, Futurekids worked with Intel Corporation and other technology and national youth organizations in creating the Partnership for 21st Century Skills, an advocacy organization for positioning computer skills at the center of U.S. K–12. In November 2007, the Partnership for 21st Century Skills launched Route 21, an online, one-stop shop ...

  8. YouTube Unveils Slate of New Kids and Family Originals ... - AOL

    www.aol.com/entertainment/youtube-unveils-slate...

    YouTube earlier this year wound down most of its originals division, in a significant pullback on its investment in scripted and unscripted programming. But it’s not totally out of the game ...

  9. Logo (programming language) - Wikipedia

    en.wikipedia.org/wiki/Logo_(programming_language)

    TI Logo (for the TI-99/4A computer) was used in primary schools, emphasizing Logo's usefulness in teaching computing fundamentals to novice programmers. Sprite Logo, also developed by Logo Computer Systems Inc., had ten turtles that could run as independent processes.