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  2. MoltenVK - Wikipedia

    en.wikipedia.org/wiki/MoltenVK

    MoltenVK is a software library which allows Vulkan applications to run on top of Metal on Apple's macOS, iOS, and tvOS operating systems.It is the first software component to be released for the Vulkan Portability Initiative, a project to have a subset of Vulkan run on platforms lacking native Vulkan drivers.

  3. LunarG - Wikipedia

    en.wikipedia.org/wiki/LunarG

    LunarG is developing tools and infrastructure for the Vulkan graphics API, designed to be the successor for OpenGL, [8] with sponsorship from Valve. This includes an open source SDK for Vulkan, released together with the finalised Vulkan 1.0 specification. This SDK includes tools for developing Vulkan applications on Windows and Linux ...

  4. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    A Vulkan driver only needs to perform GPU specific optimization and code generation, resulting in easier driver maintenance, and potentially smaller driver packages. [34] The developers of applications now can also more easily obfuscate proprietary shader code, due to shaders not being stored directly as source code, however tools are provided ...

  5. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    Mesa Software Driver VIRGL starts Vulkan Development in 2018 with GSOC projects for support of Virtual machines. [108] Lavapipe is a CPU-based Software Vulkan driver and the brother of LLVMpipe. Mesa Version 21.1 supports Vulkan 1.1+. [109] Google introduces Venus Vulkan Driver for virtual machines in Mesa 21.1 with full support for Vulkan 1.2 ...

  6. Wayland (protocol) - Wikipedia

    en.wikipedia.org/wiki/Wayland_(protocol)

    Wayland is a communication protocol that specifies the communication between a display server and its clients, as well as a C library implementation of that protocol. [9] A display server using the Wayland protocol is called a Wayland compositor, because it additionally performs the task of a compositing window manager.

  7. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    ANGLE (Almost Native Graphics Layer Engine) is an open source, cross-platform graphics engine abstraction layer developed by Google. [1] ANGLE translates OpenGL ES 2/3 calls to DirectX 9, 11, OpenGL or Vulkan API calls.

  8. Xvfb - Wikipedia

    en.wikipedia.org/wiki/Xvfb

    Xvfb or X virtual framebuffer is a display server implementing the X11 display server protocol. In contrast to other display servers, Xvfb performs all graphical operations in virtual memory without showing any screen output.

  9. Video BIOS - Wikipedia

    en.wikipedia.org/wiki/Video_BIOS

    It also implements INT 10h interrupt and VESA BIOS Extensions (VBE) [1] [2] for basic text and videomode output before a specific video driver is loaded. In UEFI 2.x systems, the INT 10h and the VBE are replaced by the UEFI GOP .