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  2. HackerRank - Wikipedia

    en.wikipedia.org/wiki/HackerRank

    HackerRank's programming challenges can be solved in a variety of programming languages (including Java, C++, PHP, Python, SQL, and JavaScript) and span multiple computer science domains. [ 2 ] HackerRank categorizes most of their programming challenges into a number of core computer science domains, [ 3 ] including database management ...

  3. Codewars - Wikipedia

    en.wikipedia.org/wiki/Codewars

    Codewars is an educational community for computer programming.On the platform, software developers train on programming challenges known as kata.These discrete programming exercises train a range of skills in a variety of programming languages, and are completed within an online integrated development environment.

  4. CodinGame - Wikipedia

    en.wikipedia.org/wiki/CodinGame

    CodinGame is a technology company editing an online platform for developers, allowing them to play with programming with increasingly difficult puzzles, to learn to code better with an online programming application supporting twenty-five programming languages, and to compete in multiplayer programming contests involving timed artificial intelligence, or code golf challenges.

  5. Approximate string matching - Wikipedia

    en.wikipedia.org/wiki/Approximate_string_matching

    A better solution, which was proposed by Sellers, [2] relies on dynamic programming. It uses an alternative formulation of the problem: for each position j in the text T and each position i in the pattern P , compute the minimum edit distance between the i first characters of the pattern, P i {\displaystyle P_{i}} , and any substring T j ...

  6. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    Animated example of a breadth-first search. Black: explored, grey: queued to be explored later on BFS on Maze-solving algorithm Top part of Tic-tac-toe game tree. Breadth-first search (BFS) is an algorithm for searching a tree data structure for a node that satisfies a given property.

  7. Change-making problem - Wikipedia

    en.wikipedia.org/wiki/Change-making_problem

    The following is a dynamic programming implementation (with Python 3) which uses a matrix to keep track of the optimal solutions to sub-problems, and returns the minimum number of coins, or "Infinity" if there is no way to make change with the coins given. A second matrix may be used to obtain the set of coins for the optimal solution.

  8. W3Schools - Wikipedia

    en.wikipedia.org/wiki/W3Schools

    W3Schools is a freemium educational website for learning coding online. [1] [2] Initially released in 1998, it derives its name from the World Wide Web but is not affiliated with the W3 Consortium.

  9. Nearest neighbour algorithm - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbour_algorithm

    These are the steps of the algorithm: Initialize all vertices as unvisited. Select an arbitrary vertex, set it as the current vertex u.Mark u as visited.; Find out the shortest edge connecting the current vertex u and an unvisited vertex v.